LOCAL_LDLIBS is always ignored for static libraries
"Compile++ thumb : cocosdenshion_static <= SimpleAudioEngine.cpp/CocosDenshion/android/SimpleAudioEngine.cpp: In constructor 'CocosDenshion::SimpleAudioEngine::SimpleAudioEngine&
我正在运行Instruments,它指示SimpleAudioEngine正在泄漏内存。截图附在附件中。虽然屏幕截图只显示了一个实例,但内存泄漏是多次的。
[[SimpleAudioEnginesharedEngine] preloadEffect:@"ding.caf"];
// egg pop s