我根据"Linux Quick Start“指南从源代码构建了这个引擎。然后,我安装了Qt Creator,并按照"How to Set up Qt Creator for UE4“指南操作。我成功地设置并运行了UE4Editor,并创建了一个新的C++项目。不幸的是,当我尝试运行该项目时,它会抱怨: ? 当我按下"yes“时,会显示以下错误消息: ? /media/redacted-disk/UnrealEngine/Engine/Binarie
不知道问题出在哪里11-11 15:43:19.994 1338513385 E AndroidRuntime FATAL EXCEPTION: main
11-11 15:43:19.994 13385 13385 E AndroidRuntime Process-11 15:43:19.994 13385 13385 E AndroidRuntime at android.os.Lo
11 20:09:18.645: E/dalvikvm-heap(932): 10458756-byte external allocation too large for this process.11-11 20:09:exiting with uncaught exception (group=0x40015560)
11-11</e
启动此应用程序后,我得到了以下错误:(Logcat):11-11E/AndroidRuntime(14048): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1218)
1111 15:22:40.008: E/AndroidRuntime(14048): at android.