我想创建一个第一人称相机。我已经研究了其他几个实现的源代码,比如
https://github.com/mcpar-land/bevy_fly_camera
https://github.com/sburris0/bevy_flycam
但当我自己实现它时(主要是复制粘贴tbh),当在git上使用最新的bevy版本时,它无法编译。
编译输出:
error[E0277]: `*mut (usize, PhantomData<MouseMotion>)` cannot be sent between threads safely
--> src/player_input.rs:151:13
|
151 | mut state: ResMut<State>,
| ^^^^^^^^^^^^^ `*mut (usize, PhantomData<MouseMotion>)` cannot be sent between threads safely
|
::: /home/luca/.cargo/git/checkouts/bevy-f7ffde730c324c74/89a41bc/crates/bevy_ecs/src/resource/resource_query.rs:66:26
|
66 | pub struct ResMut<'a, T: Resource> {
| -------- required by this bound in `bevy::prelude::ResMut`
|
= help: within `player_input::State<'_>`, the trait `Send` is not implemented for `*mut (usize, PhantomData<MouseMotion>)`
= note: required because it appears within the type `Local<'_, (usize, PhantomData<MouseMotion>)>`
= note: required because it appears within the type `bevy::prelude::EventReader<'_, MouseMotion>`
= note: required because it appears within the type `player_input::State<'_>`
= note: required because of the requirements on the impl of `Resource` for `player_input::State<'_>`代码如下:
#[derive(Default)]
struct State<'a> {
mouse_motion_event_reader: EventReader<'a, MouseMotion>,
}
fn mouse_motion_system(
time: Res<Time>,
mut state: ResMut<State>, //<-- IMPORTANT LINE (Line 151)
mouse_motion_events: Res<Events<MouseMotion>>,
mut query: Query<(&mut FlyCamera, &mut Transform)>,
) {
//...
}它仅在最新版本的bevy上抛出此错误,而不在0.4.0版上抛出此错误。
我做错了什么吗?或者我应该在github上打开一个问题,因为这是引擎的错误?
我要怎么做才能让它工作呢?
发布于 2021-04-08 03:56:38
在这里,您根本不应该在State中使用EventReader。也许您想要跟踪状态中的最后一个光标位置?
由于在Bevy 0.5中简化了event API,因此只需要将EventReader作为系统参数;mouse_motion_events: Res<Events<MouseMotion>>,现在已经过时,可以用mut mouse_motion_events: EventReader<MouseMotion>替代。
https://stackoverflow.com/questions/66946558
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