[86022.030544] usb 4-2: new SuperSpeed USB device number 2 using xhci_hcd [86032.041106] usb 4-2: New USB device strings: Mfr=2, Product=3, SerialNumber=1
[86032.041110] usb 4-2: Product
Jul 9 09:09:56 me kernel: [ 2740.896079] usb 4-2: new full-speed USB device number 4 using uhci_hcdJul 9 09:09:57 me kernel: [ 2741.080112] usb 4-2: New USB device found, idVendor=046d, idProduct=c52fJul 9 09:09:57 me kernel: [ 2741.080118] usb 4-2: New USB device strin
.[147333.530241] usb 4-2: new SuperSpeed] usb 4-2: Product: VLI Product String
[147333.554422] usb 4-2: Manufacturer: VLI manufacture String[147333.554426] usb 4-2: SerialNumber: 00000000
USB3.0 -蓝色/5 SW/SWBus 004 Device 005: ID 054c:09c2 Sony Corp.[ 241.322233] usb 4-2: new SuperSpeed USB device number 4 using xhci_hcd[ 241.435830] usb 4-2: New US
驱动器设置为从模式.[ 1672.540299] usb 4-2: new SuperSpeed USB device number 7 using xhci_hcd[ 1672.562871] usb 4-2: New USB devicestrings: Mfr=4, Product=5, SerialNumber=6
[ 1672.562873] usb <em
1.我们的项目是一个混合应用程序,包含了2D传统活动和硬纸板虚拟现实模式,现在我们想引入Day梦API在Day梦平台上发布应用程序,但在Day梦上发布的应用程序似乎也将在Google Play VR上发布,这意味着2D传统活动不应该显示给戴上Day梦视图的用户。如果是的话,如何知道用户是从Google激活应用程序,还是仅仅从“白日梦”平台激活应用程序?实际上,我们的应用程序是垂直屏幕的,除了VR模式,这意味着如果用户从Google Play VR平台上激活它,首先显示的是2D传统活动,这似乎不符合Day<