{ QPainter painter(this); painter.setRenderHint(QPainter::Antialiasing); QPainterPath 270); path0.cubicTo(331, 284, 354, 284, 367, 271); painter.drawPath(path0); QPainterPath 270); painter.drawPath(path1); painter.setPen(QPen(QColor("#2f4f4f"), 1)); QPainterPath 238); path2.cubicTo(253, 270, 316, 266, 296, 218); painter.drawPath(path2); QPainterPath 237); path3.cubicTo(254, 199, 293, 212, 296, 217); painter.drawPath(path3); QPainterPath
更正此处错误描述并更新 QPainterPath TreeViewStyle::roundedPath(const QStyleOptionViewItem *o, const QWidget *w) QPainterPath roundedPath(const QStyleOptionViewItem *opt, const QWidget *w) const; 用法 QTreeView view break; default: QProxyStyle::drawPrimitive(pe, opt, p, w); break; } } QPainterPath , Dtk::Widget::DStyle::PM_FrameRadius, o, w); //用于获取部件设置的圆角大小,非Dtk用户请直接设置radius的值,Dtk中默认为8 QPainterPath const QStyleOptionViewItem *>(opt)) { p->setRenderHint(QPainter::Antialiasing); QPainterPath
return; } int radius = 80; painter->save(); painter->setPen(Qt::NoPen); QPainterPath smallCircle; QPainterPath bigCircle; radius -= 1; smallCircle.addEllipse(-radius, -radius bigCircle.addEllipse(-radius, -radius + 140, radius * 2, radius * 2); //高光的形状为小圆扣掉大圆的部分 QPainterPath
矢量图形Qt 支持使用 QPainterPath 类进行矢量图形绘制。QPainterPath 可以存储一系列的图形绘制命令,然后一次性绘制出来,非常适合绘制复杂的图形。 示例代码:#include <QApplication>#include <QWidget>#include <QPainter>#include <QPainterPath>class MyWidget {protected: void paintEvent(QPaintEvent *event) override { QPainter painter(this); QPainterPath
import QtCore from PyQt5.QtCore import Qt, QPoint from PyQt5.QtGui import QPainter, QPen, QPixmap, QPainterPath self.pixmap.copy() self.cur_x = 0 self.cur_y = 0 def draw(self, painter): path = QPainterPath
Qpainter画弧 6.水波进度条(正弦函数) 参考文章 https://blog.csdn.net/weixin_42512684/article/details/105227816…, 主要是我把QPainterPath * self.m_waterOffset # k 表示 y 的偏移量,可理解为进度 k = height *percentage water1 = QPainterPath () water2 = QPainterPath() #起始点 water1.moveTo(5,height) water2.moveTo 1 water1.lineTo(width-5,height) water2.lineTo(width-5,height) totalpath = QPainterPath () water2 = QPainterPath() #起始点 water1.moveTo(5,height) water2.moveTo
painter->setPen(framePen); painter->drawEllipse(rectangle); painter->setPen(Qt::NoPen); QPainterPath smallCircle; QPainterPath bigCircle; float radius = radiusOuter; smallCircle.addEllipse smallCircle; QPainterPath bigCircle; float radius = radiusInner; smallCircle.addEllipse smallCircle; QPainterPath bigCircle; float radius = radiusHalo; smallCircle.addEllipse( radiusHalo); bigCircle.addEllipse(-radius, -radius, radius * 2, radius * 2); //大圆抛去小圆部分 QPainterPath
QPoint(100,300), }; //留几个角度备用 int startAngle=30*16; int spanAngle=120*16; //留一个QPainterPath 备用 QPainterPath path; path.addRect(150,150,100,100); path.moveTo(100,100); path.cubicTo
angle - 130); QPointF rightPos = calcPoint(headPos, bodyLen * 0.56, angle + 130); //计算绘制路径 QPainterPath angle + controlAngle + finAngle : angle - controlAngle - finAngle); //计算鱼鳍的路径 QPainterPath path , tailLen * flag, tailAngle + 90); QPointF pos4 = calcPoint(pos, tailLen, tailAngle + 90); QPainterPath 1.5, angle - 90); QPointF pos4 = calcPoint(endPos2, tailWidth - headLen / 1.5, angle + 90); QPainterPath path1.moveTo(pos); path1.lineTo(pos3); path1.lineTo(pos4); path1.lineTo(pos); QPainterPath
*option, QWidget *widget) { painter->setPen(Qt::black); painter->setBrush(Qt::yellow); QPainterPath *option, QWidget *widget) { painter->setPen(Qt::black); painter->setBrush(Qt::yellow); QPainterPath *option, QWidget *widget) { painter->setPen(Qt::black); painter->setBrush(Qt::yellow); QPainterPath
---- QPainterPath绘制简单图形 QPainterPath为QPainter类提供一个存储容器,里面包含了所要绘制的内容的集合及绘制顺序,如长方形、多边形、曲线等各种任意图形。 当需要绘制此预先存储在QPainterPath对象中的内容时,只需调用QPainter类的DrawPath()即可,如addRect()加入一个方形,addEllipse加入一个椭圆形,addText( 其中边线的方向是由QPainterPath创建时根据描述的顺序决定的,如果采用addRect()或addPolygon()等函数加入的图形默认为顺时针方向。 QPoint(100,300) }; int startAngle = 30 * 16;//1/16 int spanAngle = 120 * 16; QPainterPath
import QtCore from PyQt5.QtCore import Qt, QPoint from PyQt5.QtGui import QPainter, QPen, QPixmap, QPainterPath self.setMouseTracking(True) self.cur_x = 0 self.cur_y = 0 def draw(self, painter): path = QPainterPath
{ currentangle = -currentangle; } //绘制八卦大圆1 painter->setBrush(foreground); QPainterPath ); painter->drawPath(pathBig1); //绘制八卦大圆2 painter->setBrush(background); QPainterPath ); painter->drawPath(pathBig2); //绘制八卦小圆1 painter->setBrush(foreground); QPainterPath radiusSmall * 2); painter->drawPath(pathSmall1); //绘制八卦小圆2 painter->setBrush(background); QPainterPath
QHBoxLayout, QPushButton, QSlider,QVBoxLayout) from PyQt5.QtGui import (QBrush, QColor,QPainter,QPainterPath ) def boundingRect(self): #包围盒矩形 return Head.Rect def shape(self): path = QPainterPath self.color = color #每节的身体段 self.rect = QRectF(offset, -20, 30, 40) self.path = QPainterPath
这是使用QPainterPath::addText()函数完成的。
include <QGraphicsView> #include <QPainter> #include <QPaintEvent> #include <QMouseEvent> #include <QPainterPath
percent; painter->setPen(Qt::NoPen); painter->setBrush(color1); //计算绘制的区域,需要裁剪圆角部分 QPainterPath percent; painter->setPen(Qt::NoPen); painter->setBrush(color2); //计算绘制的区域,需要裁剪圆角部分 QPainterPath width2; painter->setPen(Qt::NoPen); painter->setBrush(color3); //计算绘制的区域,需要裁剪圆角部分 QPainterPath
绘制光晕文本采用的QPainterPath的addText来实现。 textList; textList << now.toString("MM月dd日yyyy") << now.toString("hh:mm:ss.zzz"); //绘制文本路径 QPainterPath
100,100,200,200,0*16,120*16) 画弧形: painter.drawArc(100,100,200,200,30*16,120*16) 画路径: path = QPainterPath
本控件的难点并不是绘制环形或者饼图区域,初学者都会,难点在如何自动精准计算鼠标所在区域,然后高亮突出显示,用的是QPainterPath的contains方法判断当前鼠标在哪个区域,需要在绘制的时候记住该饼图区域的 QPainterPath,然后在mouseMoveEvent中判断,需要开启鼠标捕捉。 int percent; //百分比 QColor color; //背景色 QString text; //文本 QPainterPath