Release/fontmanager.node ⠴ Building module: native-keymap, Completed: 3 CXX(target) Release/obj.target/keymapping /string_conversion.o ⠧ Building module: native-keymap, Completed: 3 CXX(target) Release/obj.target/keymapping /src/keymapping.o ⠋ Building module: native-keymap, Completed: 3 CXX(target) Release/obj.target/keymapping /src/keyboard_mac.o ⠦ Building module: native-keymap, Completed: 3 SOLINK_MODULE(target) Release/keymapping.node
[] charArray = s.toCharArray(); // 使用HashMap来建立字符和索引的映射 HashMap<Character, Integer> keyMapping Integer leftIndex = 0; for (int i = 0; i < charArray.length; i++) { if (keyMapping.containsKey charArray[i])) { // 存在重复数据则获取索引值最大的 leftIndex = Math.max(leftIndex, keyMapping.get (charArray[i])); } // 值重复则进行覆盖 keyMapping.put(charArray[i], i + 1
1,增加devtools导出webview功能 2,修复electron模式加载keymapping.node崩溃的问题。原因是default uv loop是在主线程最先调用。
platform\log\node\spdlogService.js 用到了spdlog vscode-master-1.23.1\out\vs\code\electron-main\app.js 用到了keymapping
--keymapping=aspell, --keymapping=ispell: 要使用的键映射,默认设置为aspell或ispell使用与Ispell程序相同的映射。