以下程序编译得很好:
fn write_u16(bytes: &mut Vec<u8>, value: u16) {
bytes.push((value >> 8) as u8);
bytes.push(value as u8);
}
fn write_u32(bytes: &mut Vec<u8>, value: u32) {
write_u16(bytes, (value >> 16) as u16);
write_u16(bytes, value as u16);
}现在,我将将字节类型更改为Option<&mut Vec>:
fn write_u16(bytes_opt: Option<&mut Vec<u8>>, value: u16) {
if let Some(bytes) = bytes_opt {
bytes.push((value >> 8) as u8);
bytes.push(value as u8);
}
}
fn write_u32(bytes_opt: Option<&mut Vec<u8>>, value: u32) {
write_u16(bytes_opt, (value >> 16) as u16);
write_u16(bytes_opt, value as u16);
}该程序现在不编译:
main.rs:10:15: 10:24 error: use of moved value: `bytes_opt`
main.rs:10 write_u16(bytes_opt, value as u16);
^~~~~~~~~
main.rs:9:15: 9:24 note: `bytes_opt` moved here because it has type `core::option::Option<&mut collections::vec::Vec<u8>>`, which is non-copyable
main.rs:9 write_u16(bytes_opt, (value >> 16) as u16);
^~~~~~~~~
error: aborting due to previous error我真的不明白,为什么我不能使用两次选项,以及如何解决这个问题?
我唯一能想到的解决这个问题的办法是:
fn write_u32(bytes_opt: Option<&mut Vec<u8>>, value: u32) {
if let Some(bytes) = bytes_opt {
write_u16(Some(bytes), (value >> 16) as u16);
write_u16(Some(bytes), value as u16);
} else {
write_u16(None, (value >> 16) as u16);
write_u16(None, value as u16);
}
}但这不是很好的密码。
发布于 2015-03-30 00:13:06
虽然我怀疑在这种情况下您不应该这样做(正如已经评论过的那样),但是对于这种安全的情况,可以重新借用可变的引用:
fn write_u32(mut bytes_opt: Option<&mut Vec<u8>>, value: u32) {
write_u16(bytes_opt.as_mut().map(|x| &mut **x), (value >> 16) as u16);
write_u16(bytes_opt, value as u16);
}bytes_opt.as_mut().map(|x| &mut **x)也可以写成match bytes_opt { Some(&mut ref mut x) => Some(x), None => None, }。一个漂亮的思维模式(从左到右阅读:&mut-dereference(包含的值),ref mut-and,然后接受一个新的可变引用),但是它有效并避免了所有权问题。
发布于 2015-03-29 21:48:16
错误信息是告诉你关键的事情:
bytes_opt搬到这里是因为它的类型是core::option::Option<&mut collections::vec::Vec<u8>>,它是不可复制的。
您的函数签名声明它将使用该参数:
fn write_u16(bytes_opt: Option<&mut Vec<u8>>, value: u16)
// ^~~~~~~~~~~~~~~~~~~~但是,通过使用它,它也消耗了可变的引用。如果您有另一种类型,如Option<u8>或Option<&Vec<u8>>,那么编译器就可以为您插入变量的隐式副本。但是,您不允许复制可变引用,因为这样您就会有可更改的别名,因为出于内存安全的原因,编译器不允许这样做。
当您只传递&mut Vec<u8>时,编译器能够跟踪引用并看到一次只有一个项具有引用,因此它允许引用。但是,当可变引用嵌入到另一种类型中时,它无法跟踪。
要使它真正发挥作用,它有点难看,它有比我想要的更多的mut限定符:
fn write_u16(bytes_opt: &mut Option<&mut Vec<u8>>, value: u16) {
if let Some(ref mut bytes) = *bytes_opt {
bytes.push((value >> 8) as u8);
bytes.push(value as u8);
}
}
fn write_u32(mut bytes_opt: Option<&mut Vec<u8>>, value: u32) {
write_u16(&mut bytes_opt, (value >> 16) as u16);
write_u16(&mut bytes_opt, value as u16);
}在@ChrisMorgan的提示下,我得到了一些符合您最初API的内容:
fn write_u16(bytes_opt: Option<&mut Vec<u8>>, value: u16) {
if let Some(bytes) = bytes_opt {
bytes.push((value >> 8) as u8);
bytes.push(value as u8);
}
}
fn write_u32(bytes_opt: Option<&mut Vec<u8>>, value: u32) {
if let Some(bytes) = bytes_opt {
write_u16(Some(bytes), (value >> 16) as u16);
write_u16(Some(bytes), value as u16);
}
}https://stackoverflow.com/questions/29335173
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