我一直在玩光线投射,并决定使用3D阵列来制作级别,然而TCC却说出了这一点:
M_MAIN.C:19: error: index too large数组的大小是否有限制?代码:
#define MAP_01_WIDTH 8
#define MAP_01_HEIGHT 8
#define MAP_01_DEPTH 8
#define MAP_01_PLAYER_START_X 2
#define MAP_01_PLAYER_START_Y 2
#define MAP_01_PLAYER_START_Z 2
char MAP_01[MAP_01_WIDTH][MAP_01_DEPTH][MAP_01_HEIGHT] =
{
{ {1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 1, 1, 1, 1, 1, 1, 1} },
{ {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} },
{ {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} },
{ {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} },
{ {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} },
{ {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} },
{ {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {2, 0, 3, 0, 0, 4, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} },
{ {1, 0, 0, 0, 0, 0, 0, 1}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {2, 0, 0, 0, 0, 0, 0, 2}, {1, 0, 0, 0, 0, 0, 0, 1} },
{ {1, 1, 1, 1, 1, 1, 1, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 0, 0, 0, 0, 0, 0, 1}, {1, 1, 1, 1, 1, 1, 1, 1} }
};发布于 2014-09-27 15:36:46
定义大小为8x8x8的数组,但使用9x8x8元素初始化数组。用以下方法确定大小:
#define MAP_01_WIDTH 9或者更好的是,让编译器计算一下:
char MAP_01[][MAP_01_DEPTH][MAP_01_HEIGHT] = {...};https://stackoverflow.com/questions/26076210
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