我有一个CAEmitterCell,我已经设置了一个特定的颜色。文档中说,这个属性是可动的。,我想为我的游戏中不同的玩家(所有的人都在一开始就选择他们的颜色)在多个不同的颜色之间动画。
这是我设置EmitterCell时的:
//
// Emitter Cells
//
// 'New Emitter' cell configuration
newEmitter = [CAEmitterCell emitterCell];
newEmitter.scaleSpeed = 10;
newEmitter.lifetime = 2.481715;
newEmitter.velocity = 332.3636968085106;
newEmitter.contents = newemitterImg;
newEmitter.name = @"New Emitter";
newEmitter.color = [[UIColor colorWithRed:0.50 green:0.00 blue:1.00 alpha:1.00] CGColor];
newEmitter.scaleRange = 4.178236607142859;
newEmitter.lifetimeRange = 1.6;
newEmitter.greenRange = -2.775558e-17;
newEmitter.birthRate = 40;
newEmitter.emissionRange = -6.283185306666667;
newEmitter.scale = 0;
//
// Emitter Cell Chains
//
emitter.emitterCells = [NSArray arrayWithObjects:newEmitter, nil];这里是我测试颜色变化的地方--在这种情况下,只是在两种不同的颜色之间跳跃:
-(void)changeColor {
if (color == 0) {
color = 1;
NSLog(@"color = 1");
[UIView animateWithDuration:1.5 delay:0 options:0 animations:^{
newEmitter.color = [[UIColor colorWithRed:0.50 green:0.00 blue:1.00 alpha:1.00] CGColor];
} completion:^(BOOL finished) {[self performSelector:@selector(changeColor) withObject:nil afterDelay:2];}];
} else {
color = 0;
NSLog(@"color = 0");
[UIView animateWithDuration:1.5 delay:0 options:0 animations:^{
newEmitter.color = [[UIColor colorWithRed:1.00 green:0.50 blue:0.10 alpha:1.00] CGColor];
} completion:^(BOOL finished) {[self performSelector:@selector(changeColor) withObject:nil afterDelay:2];}];
}
}然而,当我运行这个颜色时,颜色不会改变。我是否在这里误解了“动画”的本质,还是只需要对CAEmitterCell进行不同的处理?
发布于 2014-04-21 22:09:47
CAEmitterCells实际上是不同的。要使动画在它们上工作,您需要采取以下步骤:
1.为您的CAEmitterCell指定名称,例如:
newEmitter.name = @"fire";
2.通过CAEmitterLayer实例访问此发射器的动画属性:
//Set first before doing CABasicAnimation so it sticks
newEmitter.redSpeed = 1.0;
//Access the property with this key path format: @"emitterCells.<name>.<property>"
CABasicAnimation *anim = [CABasicAnimation animationWithKeyPath:@"emitterCells.fire.redSpeed"];
anim.fromValue = @(0.0);
anim.toValue = @(1.0);
anim.duration = 1.5;
anim.fillMode = kCAFillModeForwards;
[emitter addAnimation:anim forKey:@"emitterAnim"];发布于 2016-05-24 07:18:59
试试这个:
[newEmitter.emitterCells[0] setColor:[[UIColor yellowColor] CGColor]];发布于 2013-05-21 06:37:49
您可以使用这些属性来绘制发射器的颜色。
newEmitter.redSpeed = 1.0;
newEmitter.greenSpeed = 1.0;
newEmitter.blueSpeed = 1.0;https://stackoverflow.com/questions/15961910
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