class Sound
{
private NAudio.Wave.BlockAlignReductionStream stream = null;
private NAudio.Wave.DirectSoundOut output = null;
private string fileName;
public Sound(string fileName)
{
this.fileName = fileName;
}
public void PlaySound()
{
if(fileName.EndsWith(".mp3"))
{
NAudio.Wave.WaveStream pcm = NAudio.Wave.WaveFormatConversionStream.CreatePcmStream(new NAudio.Wave.Mp3FileReader(fileName));
stream = new NAudio.Wave.BlockAlignReductionStream(pcm);
}
else if (fileName.EndsWith(".wav"))
{
NAudio.Wave.WaveStream pcm = new NAudio.Wave.WaveChannel32(new NAudio.Wave.WaveFileReader(fileName));
stream = new NAudio.Wave.BlockAlignReductionStream(pcm);
}
else throw new InvalidOperationException("Not a correct audio file type.");
output = new NAudio.Wave.DirectSoundOut();
output.Init(stream);
output.Play();
output.Volume = 0.5f;
}
public void Volume(float vol)
{
}
public void PausePlay()
{
if (output != null)
{
if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing) output.Pause();
else if (output.PlaybackState == NAudio.Wave.PlaybackState.Paused) output.Play();
}
}
public void Pause()
{
if (output != null)
{
if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing) output.Pause();
}
}
public void Play()
{
if (output != null)
{
if (output.PlaybackState == NAudio.Wave.PlaybackState.Paused) output.Play();
}
}
public void DisposeWave()
{
if (output != null)
{
if (output.PlaybackState == NAudio.Wave.PlaybackState.Playing) output.Stop();
output.Dispose();
output = null;
}
if (stream != null)
{
stream.Dispose();
stream = null;
}
}
public bool Over()
{
if (stream.Position == stream.Length)
return true;
return false;
}
public void Loop()
{
if (Over())
{
stream.Position = 0;
output.Play();
}
}我真的不知道这里有什么问题,我很乐意帮忙,我正试图改变输出音频的音量。当我编译这段代码时,我在output.volume = 0.5中得到了一个错误。错误是:
设置卷不受DirectSoundOut支持,请调整WaveProvider上的卷。
发布于 2012-01-21 08:25:39
这意味着,在WaveChannel32上使用WaveChannel32属性。另外,除非您使用的是旧版本的NAudio,否则不需要使用BlockAlignReductionStream和WaveFormatConversion流,因为MP3FileReader会发出PCM。
https://stackoverflow.com/questions/8946297
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