我有几个UIViews连续地在屏幕上移动。使用UICollisionBehavior,我可以防止视图相互碰撞,但我需要它们穿过屏幕的边缘(上、左、右、下)。在下面的示例中,一旦它们到达屏幕的底部边缘,它们就会彼此弹开,然后最终就会坐在那里。我尝试对UIViews进行子类化,看看冲突是否只适用于子类类型,但这不起作用。
我如何防止UIViews相互碰撞,同时仍然让它们穿过屏幕的边缘?
子类:
class CollisionView: UIView { // nothing special happens here except it's a subclass
}代码:
lazy var redView: CollisionView = {
let view = CollisionView()
view.backgroundColor = .red
return view
}()
lazy var blueView: CollisionView = {
let view = CollisionView()
view.backgroundColor = .blue
return view
}()
lazy var yellowView: CollisionView = {
let view = CollisionView()
view.backgroundColor = .yellow
return view
}()
lazy var purpleView: CollisionView = {
let view = CollisionView()
view.backgroundColor = .purple
return view
}()
lazy var greenView: CollisionView = {
let view = CollisionView()
view.backgroundColor = .green
return view
}()
var arr = [CollisionView]()
var animator: UIDynamicAnimator!
var gravity: UIGravityBehavior!
var collider: UICollisionBehavior!
var bouncingBehavior : UIDynamicItemBehavior!
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .white
addSubViews()
addAnimatorAndBehaviors()
}
func addAnimatorAndBehaviors() {
animator = UIDynamicAnimator(referenceView: self.view)
gravity = UIGravityBehavior(items: arr)
animator.addBehavior(gravity)
collider = UICollisionBehavior(items: arr)
collider.translatesReferenceBoundsIntoBoundary = true
animator.addBehavior(collider)
bouncingBehavior = UIDynamicItemBehavior(items: arr)
bouncingBehavior.elasticity = 0.75
animator.addBehavior(bouncingBehavior)
}
func addSubViews() {
let size = CGSize(width: 50, height: 50)
redView.frame = CGRect(origin: view.center, size: size)
blueView.frame = CGRect(origin: view.center, size: size)
yellowView.frame = CGRect(origin: view.center, size: size)
purpleView.frame = CGRect(origin: view.center, size: size)
greenView.frame = CGRect(origin: view.center, size: size)
view.addSubview(redView)
view.addSubview(blueView)
view.addSubview(yellowView)
view.addSubview(purpleView)
view.addSubview(greenView)
arr = [redView, blueView, yellowView, purpleView, greenView]
}发布于 2021-04-09 09:04:24
简单的修复,我只需要添加:
collider.collisionMode = .items

CollisionView子类是不必要的
https://stackoverflow.com/questions/67013577
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