到目前为止,我有一个可以工作的AS3脚本。
stop();
b1.addEventListener(MouseEvent.CLICK, Info001);
function Info001(event:MouseEvent):void {
gotoAndPlay(2);
}
X.addEventListener(MouseEvent.CLICK, Exit001);
function Exit001(e:MouseEvent) {
NativeApplication.nativeApplication.exit();
}然后,我在.fla文件中添加了一个类...
package
{
import flash.system.System;
import flash.system.Capabilities;
import flash.display.Sprite;
import flash.events.Event;
import flash.desktop.NativeApplication;
import flash.utils.setTimeout;
import com.hdi.nativeExtensions.NativeAds;
import com.hdi.nativeExtensions.NativeAdsEvent;
public class Main extends Sprite
{
public var na : NativeApplication;
private var admobId:String = 'a1514b5ef85e336';
public function Main()
{
na = NativeApplication.nativeApplication;
na.addEventListener('exiting',exit,false,0,true);
na.addEventListener('deactivate',exit,false,0,true);
if ( stage ){
stage.scaleMode = 'noScale';
stage.align = 'TL';
}
if ( loaderInfo ){
loaderInfo.addEventListener( Event.INIT, init, false, 0, true );
} else {
init(null);
}
}(这个类在这里还没有完成...)
按钮停止工作..。:-/
我试着添加
import flash.events.MouseEvent;但这还不够..。你怎么能让它工作呢?
发布于 2013-03-23 21:46:06
如果您尝试在Main中运行gotoAndPlay,它将抛出该错误,因为Sprite没有时间轴。如果是这样,请尝试扩展MovieClip。
https://stackoverflow.com/questions/15586981
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