我在网上找到了一些脚本,并将它们组合在一起。我想从网上下载文件到我的本地硬盘。知道我做错了什么吗?
var fs:FileStream;
var stream:URLStream;
var _output:Boolean = false;
init();
startDownload('http://www.teachenglishinasia.net/files/u2/purple_lotus_flower.jpg');
function init() {
stream = new URLStream();
stream.addEventListener(ProgressEvent.PROGRESS, _dlProgressHandler);
stream.addEventListener(Event.COMPLETE, _dlCompleteHandler);
stream.addEventListener(Event.OPEN, _dlStartHandler);
fs = new FileStream();
fs.addEventListener(OutputProgressEvent.OUTPUT_PROGRESS, _writeProgressHandler)
}
function startDownload(url:String):void {
//fs.openAsync(lfile, FileMode.APPEND);
_output = false;
stream.load(new URLRequest(url));
}
function downloadComplete():void {
var fileData:ByteArray = new ByteArray();
stream.readBytes(fileData,0,stream.bytesAvailable);
fs.writeBytes(fileData,0,fileData.length);
fs.close();
}
function writeToDisk():void {
_output = false;
var fileData:ByteArray = new ByteArray();
stream.readBytes(fileData,0,stream.bytesAvailable);
fs.writeBytes(fileData,0,fileData.length);
}
function _dlProgressHandler(evt:ProgressEvent):void {
if(_output){
writeToDisk();
}
}
function _dlCompleteHandler(evt:Event):void {
downloadComplete();
}
function _dlStartHandler(evt:Event):void {
_output = true;
}
function _writeProgressHandler(evt:OutputProgressEvent):void{
_output = true;
}URLStream不断地告诉我:错误:错误#2029:此Flash对象没有打开的流。但是,与该网页的连接将断开。
有什么想法吗?谢谢你的帮助!
发布于 2011-12-20 23:26:38
我修改了你的代码,这是一个可以正常工作的下载程序类。(@SébastienNussbaumer改进了这个答案,@TobiasKienzler评论了这些变化:谢谢大家!)
简单易用:
var downLoader:Downloader = new Downloader();
downLoader.addEventListener(DownloadEvent.DOWNLOAD_COMPLETE, function(event:DownloadEvent):void{
trace("Download complete: ");
trace("\t"+event.url);
trace("->\t"+event.file.url);
});
var file:File = File.applicationStorageDirectory.resolvePath("downloaded.mp3");
downLoader.download("http://dl.dropbox.com/u/18041784/Music/Lana%20Del%20Rey%20-%20Born%20To%20die%20%28Gemini%20Remix%29.mp3", file);下载完成时的输出:
Download complete:
http://dl.dropbox.com/u/18041784/Music/Lana%20Del%20Rey%20-%20Born%20To%20die%20%28Gemini%20Remix%29.mp3
-> app-storage:/downloaded.mp3享受:-)
package com.tatstyappz.net
{
import flash.events.DataEvent;
import flash.events.Event;
import flash.events.EventDispatcher;
import flash.events.OutputProgressEvent;
import flash.events.ProgressEvent;
import flash.filesystem.File;
import flash.filesystem.FileMode;
import flash.filesystem.FileStream;
import flash.net.URLRequest;
import flash.net.URLStream;
import flash.utils.ByteArray;
public class Downloader extends EventDispatcher
{
[Event(name="DownloadComplete", type="com.tatstyappz.net.DownloadEvent")]
private var file:File;
private var fileStream:FileStream;
private var url:String;
private var urlStream:URLStream;
private var waitingForDataToWrite:Boolean = false;
public function Downloader()
{
urlStream = new URLStream();
urlStream.addEventListener(Event.OPEN, onOpenEvent);
urlStream.addEventListener(ProgressEvent.PROGRESS, onProgressEvent);
urlStream.addEventListener(Event.COMPLETE, onCompleteEvent);
fileStream = new FileStream();
fileStream.addEventListener(OutputProgressEvent.OUTPUT_PROGRESS, writeProgressHandler)
}
public function download(formUrl:String, toFile:File):void {
this.url = formUrl;
this.file = toFile;
fileStream.openAsync(file, FileMode.WRITE);
urlStream.load(new URLRequest(url));
}
private function onOpenEvent(event:Event):void {
waitingForDataToWrite = true;
dispatchEvent(event.clone());
}
private function onProgressEvent(event:ProgressEvent):void {
if(waitingForDataToWrite){
writeToDisk();
dispatchEvent(event.clone());
}
}
private function writeToDisk():void {
var fileData:ByteArray = new ByteArray();
urlStream.readBytes(fileData, 0, urlStream.bytesAvailable);
fileStream.writeBytes(fileData,0,fileData.length);
waitingForDataToWrite = false;
dispatchEvent(new DataEvent(DataEvent.DATA));
}
private function writeProgressHandler(evt:OutputProgressEvent):void{
waitingForDataToWrite = true;
}
private function onCompleteEvent(event:Event):void {
if(urlStream.bytesAvailable>0)
writeToDisk();
fileStream.close();
fileStream.removeEventListener(OutputProgressEvent.OUTPUT_PROGRESS, writeProgressHandler);
dispatchEvent(event.clone());
// dispatch additional DownloadEvent
dispatchEvent(new DownloadEvent(DownloadEvent.DOWNLOAD_COMPLETE, url, file));
}
}
}和event类:
package com.tatstyappz.net
{
import flash.events.Event;
import flash.filesystem.File;
public class DownloadEvent extends Event
{
public static const DOWNLOAD_COMPLETE:String = "DownloadComplete";
public var url:String;
public var file:File;
public function DownloadEvent(type:String, url:String, file:File)
{
super(type, true);
this.url = url;
this.file = file;
}
override public function toString():String{
return super.toString() + ": "+ url + " -> "+file.url;
}
}
}发布于 2010-09-01 09:45:10
这是一个很长的机会,因为我从来没有使用过FileStream (因为你粘贴的错误消息是'this URLStream object etc')。但是,您的FileStream对象(fs)似乎没有打开,您正在尝试1)写入它,然后2)关闭它。我的理解是,如果文件没有打开,这些操作中的任何一个都应该抛出错误。所以,也许值得一试。除此之外,您是否可以粘贴错误的堆栈跟踪,以便更清楚地了解错误的来源?(提示:如果使用Flash IDE编译,请选中actionscript设置中的允许调试;这将提供更详细的错误消息和行号;这在调试/疑难解答时非常有用)。
https://stackoverflow.com/questions/3614199
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