我是AS3的初学者。我正在学习一个青蛙游戏的教程,你可以在这里http://www.makeflashgames.com/tutorialsplus/tutorial-frogger.php查看完整的代码。在函数startGame()中,我知道" speedX“是汽车在X方向上的移动速度。我尝试将speedX更改为speedY,但什么也没有发生,汽车就是不动。请帮我写一个按照X和Y移动汽车的函数,或者帮我把它做成clear...Thanks :)
public function startGame()
{
timeElapsed = 0;
totalTimer = 99;
life = 3;
p1speedX = 0;
p1speedY = 0;
gotoWin = false;
gotoLose = false;
standingOnLog = false;
cars = new Array();
logs = new Array();
homes = new Array();
logsYPos = new Array(115,165,215,265);
carsYPos = new Array(365,415,465,515);
setupGame();
//Spawn Cars
//Row 1
for (var i=1; i<=2; i++)
{
var newCar = new Car();
newCar.x = -300 * i;
newCar.y = carsYPos[0];
newCar.speedX = 150;
cars.push(newCar);
addChild(newCar);
}
//Row 2
for (var i=1; i<=3; i++)
{
var newCar = new Car();
newCar.x = (170 * i) + 500;
newCar.y = carsYPos[1];
newCar.speedX = -5;
cars.push(newCar);
addChild(newCar);
}
//Row 3
for (var i=1; i<=3; i++)
{
var newCar = new Car();
newCar.x = (-220 * i) + 100;
newCar.y = carsYPos[2];
newCar.speedX = 8;
cars.push(newCar);
addChild(newCar);
}
//Row 4
for (var i=1; i<=3; i++)
{
var newCar = new Car();
newCar.x = (200 * i) + 350;
newCar.y = carsYPos[3];
newCar.speedX = -5;
cars.push(newCar);
addChild(newCar);
}发布于 2014-11-15 20:47:05
这个函数不会移动汽车,它只是设置它们的速度。
有关移动,请参阅第9部分,handleGameLogic()。
https://stackoverflow.com/questions/26945375
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