我已经通过itunes-connect对3~4个用户进行了测试,看看我的排行榜实现是否正常工作。所以,我用我在一个设备上创建的2-3个不同的账号玩我的游戏。但每次我用一个账号登录并报告分数时,我只在排行榜上看到它自己的分数,而且它是唯一的参与者。这是意料之中的,还是我报告的所有帐户都应该出现在排行榜上?
#pragma mark leaderboard
- (void)authenticateLocalPlayer {
GKLocalPlayer *localPlayer = [GKLocalPlayer localPlayer];
localPlayer.authenticateHandler = ^(UIViewController *viewController, NSError *error){
if (viewController != nil) {
[self presentViewController:viewController animated:YES completion:nil];
}
else{
if ([GKLocalPlayer localPlayer].authenticated) {
_gameCenterEnabled = YES;
// Get the default leaderboard identifier.
[[GKLocalPlayer localPlayer] loadDefaultLeaderboardIdentifierWithCompletionHandler:^(NSString *leaderboardIdentifier, NSError *error) {
if (error != nil) {
NSLog(@"%@", [error localizedDescription]);
}
else{
_leaderboardIdentifier = leaderboardIdentifier;
}
}];
}
else{
_gameCenterEnabled = NO;
}
}
};
}
- (void)reportScore:(NSNotification *) notification {
NSDictionary *userInfo = notification.userInfo;
NSNumber *score = [userInfo objectForKey:@"highestScore"];
GKScore *gkscore = [[GKScore alloc]initWithLeaderboardIdentifier:_leaderboardIdentifier];
gkscore.value = [score integerValue];
[GKScore reportScores:@[gkscore] withCompletionHandler:^(NSError *error) {
if (error != nil) {
NSLog(@"%@", [error localizedDescription]);
}
}];
}
- (void)showLeaderboard{
GKGameCenterViewController *gcViewController = [[GKGameCenterViewController alloc] init];
gcViewController.gameCenterDelegate = self;
gcViewController.viewState = GKGameCenterViewControllerStateLeaderboards;
gcViewController.leaderboardIdentifier = _leaderboardIdentifier;
[self presentViewController:gcViewController animated:YES completion:nil];
}
- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController
{
[gameCenterViewController dismissViewControllerAnimated:YES completion:nil];
}这是我对我的项目排行榜的实现。
发布于 2014-07-25 14:48:44
我回答了类似的here,这基本上是游戏中心的沙盒帐户的问题。
https://stackoverflow.com/questions/24945486
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