首页
学习
活动
专区
圈层
工具
发布
社区首页 >问答首页 >为什么我无法通过DirectInput获取键盘?

为什么我无法通过DirectInput获取键盘?
EN

Stack Overflow用户
提问于 2013-03-28 05:07:45
回答 3查看 3.2K关注 0票数 2

我今天刚开始使用DirectInput,在Windows7旗舰版N上使用DirectInput8和MinGW。我从一个简单的程序开始,它可以每秒报告哪些键按下了(只是代码,而不是可读的键)。但是,在键盘出错之前,我甚至无法获取键盘:

代码语言:javascript
复制
#define _WIN32_WINNT 0x0601
#include <dinput.h>
//link to dinput8.lib and dxguid.lib

int main() {
    IDirectInput8 *dinput;
    DirectInput8Create(GetModuleHandle(nullptr), DIRECTINPUT_VERSION, IID_IDirectInput8, (void **)&dinput, nullptr);

    IDirectInputDevice8 *kb;
    dinput->CreateDevice(GUID_SysKeyboard, &kb, nullptr);

    kb->SetDataFormat(&c_dfDIKeyboard);
    kb->SetCooperativeLevel(GetConsoleWindow(), DISCL_FOREGROUND | DISCL_NONEXCLUSIVE);
    kb->Acquire(); //fails with DIERR_INVALIDPARAM
}

我省略了错误检查,但是发生的情况是,直到Acquire(),每个调用都会成功(通过对FAILED宏的判断)。该调用失败,并显示错误DIERR_INVALIDPARAM。我看了看MSDN页面和整个网络,但我找不到任何理由它会失败,基于它之前的一切和工作。

另外,我还尝试对Acquire()调用进行循环,直到它成功,然后在它运行时尝试使用windows和键盘,但在它运行的所有时间里,该程序从未成功获取键盘。如何成功获取键盘?

EN

回答 3

Stack Overflow用户

发布于 2015-08-29 12:51:07

在键盘和操纵杆的控制台程序中进行直接输入的实验

要使用直接输入,不需要有窗口的句柄。您可以只在窗口句柄的参数中使用null。

而不是:

代码语言:javascript
复制
kb->SetCooperativeLevel(GetConsoleWindow(), DISCL_FOREGROUND | DISCL_NONEXCLUSIVE);

使用:

代码语言:javascript
复制
kb->SetCooperativeLevel(NULL, DISCL_FOREGROUND | DISCL_NONEXCLUSIVE);

这是一个示例程序,当按下“a”和“d”键时,它使用直接输入来显示这些键。当按住这些键300毫秒时,它会重复这些键。该示例程序也是高分辨率计数器的一个很好的示例。不需要在Visual Studio中添加属性来添加库dinput8.lib和dxguid.lib。程序顶部的#杂注注释代码行为您做了这件事。

代码语言:javascript
复制
 #include <dinput.h>
#include <iostream>
#include <Windows.h>

#pragma comment(lib,"dinput8.lib")
#pragma comment(lib,"dxguid.lib")

using std::cout;
using std::endl;

LPDIRECTINPUT8 di;
LPDIRECTINPUTDEVICE8 keyboard;

class CTimer
{
public:
    CTimer() {
        QueryPerformanceFrequency(&mqFreq);
    }
    ~CTimer() {}

    void Start() {
        QueryPerformanceCounter(&mqStart);
    }
    void End() {
        QueryPerformanceCounter(&mqEnd);
    }
    double GetTimeInSeconds() {
        return (mqEnd.QuadPart - mqStart.QuadPart)/(double)mqFreq.QuadPart;
    }
    double GetTimeInMilliseconds() {
        return (1.0e3*(mqEnd.QuadPart - mqStart.QuadPart))/mqFreq.QuadPart;
    }
    double GetTimeInMicroseconds() {
        return (1.0e6*(mqEnd.QuadPart - mqStart.QuadPart))/mqFreq.QuadPart;
    }
    double GetTimeInNanoseconds() {
        return (1.0e9*(mqEnd.QuadPart - mqStart.QuadPart))/mqFreq.QuadPart;
    }

private:
    LARGE_INTEGER mqStart;
    LARGE_INTEGER mqEnd;
    LARGE_INTEGER mqFreq;
};


HRESULT initializedirectinput8() {
    HRESULT hr;
    // Create a DirectInput device
if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, 
                                   IID_IDirectInput8, (VOID**)&di, NULL))) {
    return hr;
}
}

void createdikeyboard() {
    di->CreateDevice(GUID_SysKeyboard, &keyboard, NULL);
    keyboard->SetDataFormat(&c_dfDIKeyboard);
    keyboard->SetCooperativeLevel(NULL,DISCL_FOREGROUND | DISCL_EXCLUSIVE);
    keyboard->Acquire();
}

void destroydikeyboard() {
    keyboard->Unacquire();
    keyboard->Release();
}

#define keydown(name,key) (name[key] & 0x80)

void main() {
    HRESULT hr;
    BYTE dikeys[256];
    CTimer timeint;
    CTimer timekeywaspressedclass;
    double gettime;
    double lastkeywasa=false;
    double timekeywaspressed=0;
    bool lasttimetherewasakeypress=false;
    bool akeywaspressed=false;
    initializedirectinput8();
    createdikeyboard();
    hr=keyboard->GetDeviceState(256,dikeys);
    timeint.Start();
    while (!keydown(dikeys,DIK_ESCAPE)) {
        timeint.End();
        gettime=timeint.GetTimeInMilliseconds();
        if (gettime >=5) {
            hr=keyboard->GetDeviceState(256,dikeys);
            akeywaspressed=false;
            if (keydown(dikeys,DIK_A)) {
                akeywaspressed=true;
                if (timekeywaspressed >=300) {
                    cout << "a";
                    lasttimetherewasakeypress=false;
                }

            }
            if (keydown(dikeys,DIK_D)) {
                akeywaspressed=true;
                if (timekeywaspressed >=300) {
                    cout << "d";
                    lasttimetherewasakeypress=false;
                }
            }
            if (lasttimetherewasakeypress==false && akeywaspressed==true) {
                timekeywaspressedclass.Start();
                timekeywaspressed=0;
                lasttimetherewasakeypress=true;
            }
            if (lasttimetherewasakeypress==true && akeywaspressed==true) {
                timekeywaspressedclass.End();
                gettime=timekeywaspressedclass.GetTimeInMilliseconds();
                timekeywaspressed+=gettime;
                timekeywaspressedclass.Start();
            }
            if (akeywaspressed==false) {
                lasttimetherewasakeypress=false;
                timekeywaspressed=0;
            }


        } // end if (gettime >=5)

        } // end while
destroydikeyboard();

} // end main

以下是操纵杆的示例控制台程序。

代码语言:javascript
复制
#include <dinput.h>
#include <iostream>
#include <Windows.h>

#pragma comment(lib,"dinput8.lib")
#pragma comment(lib,"dxguid.lib")

using std::cout;
using std::endl;


LPDIRECTINPUT8 di;
LPDIRECTINPUTDEVICE8 joystick;
LPDIRECTINPUTDEVICE8 keyboard;
DIJOYSTATE2 js;
BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* instance, VOID* context);
BOOL CALLBACK enumAxesCallback(const DIDEVICEOBJECTINSTANCE* instance, VOID* context);

HRESULT selectjoystick() {
    HRESULT hr;
    // Look for the first simple joystick we can find.
if (FAILED(hr = di->EnumDevices(DI8DEVCLASS_GAMECTRL, enumCallback,
                                NULL, DIEDFL_ATTACHEDONLY))) {
    return hr;
}

// Make sure we got a joystick
if (joystick == NULL) {
  //  printf("Joystick not found.\n");
    return E_FAIL;
}
}

DIDEVCAPS capabilities;

HRESULT setjoystickproperties() {
    HRESULT hr;
    // Set the data format to "simple joystick" - a predefined data format 
//
// A data format specifies which controls on a device we are interested in,
// and how they should be reported. This tells DInput that we will be
// passing a DIJOYSTATE2 structure to IDirectInputDevice::GetDeviceState().
if (FAILED(hr = joystick->SetDataFormat(&c_dfDIJoystick2))) {
    return hr;
}

// Set the cooperative level to let DInput know how this device should
// interact with the system and with other DInput applications.
if (FAILED(hr = joystick->SetCooperativeLevel(NULL, DISCL_EXCLUSIVE |
                                              DISCL_FOREGROUND))) {
    return hr;
}

// Determine how many axis the joystick has (so we don't error out setting
// properties for unavailable axis)

capabilities.dwSize = sizeof(DIDEVCAPS);
if (FAILED(hr = joystick->GetCapabilities(&capabilities))) {
    return hr;
}
}

BOOL CALLBACK enumCallback(const DIDEVICEINSTANCE* instance, VOID* context)
{
    HRESULT hr;

    // Obtain an interface to the enumerated joystick.
    hr = di->CreateDevice(instance->guidInstance, &joystick, NULL);

    // If it failed, then we can't use this joystick. (Maybe the user unplugged
    // it while we were in the middle of enumerating it.)
    if (FAILED(hr)) { 
        return DIENUM_CONTINUE;
    }

    // Stop enumeration. Note: we're just taking the first joystick we get. You
    // could store all the enumerated joysticks and let the user pick.
    return DIENUM_STOP;
}

HRESULT enumaxes() {
    HRESULT hr;
// Enumerate the axes of the joyctick and set the range of each axis. Note:
// we could just use the defaults, but we're just trying to show an example
// of enumerating device objects (axes, buttons, etc.).
if (FAILED(hr = joystick->EnumObjects(enumAxesCallback, NULL, DIDFT_AXIS))) {
    return hr;
}
}

BOOL CALLBACK enumAxesCallback(const DIDEVICEOBJECTINSTANCE* instance, VOID* context)
{
    HWND hDlg = (HWND)context;

    DIPROPRANGE propRange; 
    propRange.diph.dwSize       = sizeof(DIPROPRANGE); 
    propRange.diph.dwHeaderSize = sizeof(DIPROPHEADER); 
    propRange.diph.dwHow        = DIPH_BYID; 
    propRange.diph.dwObj        = instance->dwType;
    propRange.lMin              = -1000; 
    propRange.lMax              = +1000; 

    // Set the range for the axis
    if (FAILED(joystick->SetProperty(DIPROP_RANGE, &propRange.diph))) {
        return DIENUM_STOP;
    }

    return DIENUM_CONTINUE;
}

HRESULT polljoy() {
    HRESULT     hr;

    if (joystick == NULL) {
        return S_OK;
    }


    // Poll the device to read the current state
    hr = joystick->Poll(); 
    if (FAILED(hr)) {
        // DInput is telling us that the input stream has been
        // interrupted. We aren't tracking any state between polls, so
        // we don't have any special reset that needs to be done. We
        // just re-acquire and try again.
        hr = joystick->Acquire();
        while (hr == DIERR_INPUTLOST) {
            hr = joystick->Acquire();
        }

        // If we encounter a fatal error, return failure.
        if ((hr == DIERR_INVALIDPARAM) || (hr == DIERR_NOTINITIALIZED)) {
            return E_FAIL;
        }

        // If another application has control of this device, return successfully.
        // We'll just have to wait our turn to use the joystick.
        if (hr == DIERR_OTHERAPPHASPRIO) {
            return S_OK;
        }
    }

    // Get the input's device state
    if (FAILED(hr = joystick->GetDeviceState(sizeof(DIJOYSTATE2), &js))) {
        return hr; // The device should have been acquired during the Poll()
    }

    return S_OK;
}


class CTimer
{
public:
    CTimer() {
        QueryPerformanceFrequency(&mqFreq);
    }
    ~CTimer() {}

    void Start() {
        QueryPerformanceCounter(&mqStart);
    }
    void End() {
        QueryPerformanceCounter(&mqEnd);
    }
    double GetTimeInSeconds() {
        return (mqEnd.QuadPart - mqStart.QuadPart)/(double)mqFreq.QuadPart;
    }
    double GetTimeInMilliseconds() {
        return (1.0e3*(mqEnd.QuadPart - mqStart.QuadPart))/mqFreq.QuadPart;
    }
    double GetTimeInMicroseconds() {
        return (1.0e6*(mqEnd.QuadPart - mqStart.QuadPart))/mqFreq.QuadPart;
    }
    double GetTimeInNanoseconds() {
        return (1.0e9*(mqEnd.QuadPart - mqStart.QuadPart))/mqFreq.QuadPart;
    }

private:
    LARGE_INTEGER mqStart;
    LARGE_INTEGER mqEnd;
    LARGE_INTEGER mqFreq;
};


HRESULT initializedirectinput8() {
    HRESULT hr;
    // Create a DirectInput device
if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, 
                                   IID_IDirectInput8, (VOID**)&di, NULL))) {
    return hr;
}
}

void createdikeyboard() {
    di->CreateDevice(GUID_SysKeyboard, &keyboard, NULL);
    keyboard->SetDataFormat(&c_dfDIKeyboard);
    keyboard->SetCooperativeLevel(NULL,DISCL_FOREGROUND | DISCL_EXCLUSIVE);
    keyboard->Acquire();
}

void destroydikeyboard() {
    keyboard->Unacquire();
    keyboard->Release();
}

void closejoystick() {
    if (joystick) { 
    joystick->Unacquire();
    }
    if (joystick) {
        joystick->Release();
    }
}

#define keydown(name,key) (name[key] & 0x80)

void main() {
    HRESULT hr;
    CTimer pollintclass;
    hr=initializedirectinput8();
    createdikeyboard();
    hr=selectjoystick();
    hr=setjoystickproperties();
    hr=enumaxes();
    bool endloop=false;
    double gettime;
    BYTE dikeys[256];
    pollintclass.Start();
    while (endloop==false) {
        pollintclass.End();
        gettime=pollintclass.GetTimeInMilliseconds();
        if (gettime >=5) {
            hr=keyboard->GetDeviceState(256,dikeys);
            if (FAILED(hr)) 
                keyboard->Acquire();
            if (keydown(dikeys,DIK_ESCAPE)) 
                endloop=true;
            polljoy();
            cout << "joy x-axis=" << js.lX << " " << "joy y-axis=" << js.lY << endl;
            pollintclass.Start();
        }
    }
destroydikeyboard();
    closejoystick();

}
票数 2
EN

Stack Overflow用户

发布于 2013-03-28 22:48:14

你有没有试过用DISCL_FOREGROUND代替DISCL_BACKGROUND

票数 1
EN

Stack Overflow用户

发布于 2013-03-28 05:34:13

实际上,当我将它从与控制台窗口(明显存在)的关联更改为我在SetCooperativeLevel()调用中创建的窗口时,错误会神奇地消失。我不知道为什么控制台窗口不能使用,所以我会暂时不接受这个问题,而不是让回答者接受,但这确实解决了问题。

票数 0
EN
页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/15669513

复制
相关文章

相似问题

领券
问题归档专栏文章快讯文章归档关键词归档开发者手册归档开发者手册 Section 归档