我是拉维。我对Flutter几乎是个新手,但我对编程并不陌生。我被Flutter的有状态部件卡住了。因为我是这个SDK的新手,所以我无法弄清楚为什么我的状态没有更新。我所做的只是编写了一些代码,每当单击按钮时都会递增一个数字,我知道我们必须使用有状态窗口小部件来实时更新任何数据。但是我的代码并没有像它必须的那样工作。有没有人能帮我。
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
int level = 0;
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Stateful Widget'),
),
body: Center(
child: Column(
children: [
Text('$level'),
RaisedButton(
child: Text('Increment'),
onPressed: () {
setState(() {
level = level + 1;
print(level);
});
},
),
],
),
)),
);
}
}
Console:
Performing hot reload...
Syncing files to device sdk gphone x86 arm...
Reloaded 1 of 513 libraries in 1,722ms.
I/flutter ( 8886): 1

发布于 2020-09-01 21:55:26
问题出在level变量的作用域上。它不应该在你的build方法中,而应该在你的class中
class _MyAppState extends State<MyApp> {
//Moved level here.
int level = 0;
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Stateful Widget'),
),
body: Center(
child: Column(
children: [
Text('$level'),
RaisedButton(
child: Text('Increment'),
onPressed: () {
setState(() {
level = level + 1;
print(level);
});
},
),
],
),
),
),
);
}
}https://stackoverflow.com/questions/63689086
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