我在一个窗口中有两个可拖动的对象:包含黑色方块的对象在背景中,而包含红色方块的对象在前景中。

这种布局是由它们的绘制顺序决定的。我希望将当前正在拖动的框放在前景中:例如,如果我拖动带有黑色正方形的框,我希望它放在前景中。一旦我丢弃了它,它应该会留在前台。如果我拖动红色的,我希望它在前景中,而黑色的在背景中。
我试着查阅了FLTK1.3.5关于clipping的文档,但我没有找到任何有用的东西(至少,就我所能理解的而言)。有什么方法可以实现我想要的吗?
下面列出了代码(由一个here表示)。
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
#include <FL/Fl_Scroll.H>
#include <FL/Fl_Box.H>
#include <FL/Fl_Pixmap.H>
#include <iostream>
static char *box1_xpm[] = { // XPM
"20 20 2 1",
" c #000000",
"# c None",
"####################",
"####################",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"####################",
"####################"
};
static char *box2_xpm[] = { // XPM
"20 20 2 1",
" c #FF0000",
"# c None",
"####################",
"####################",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"# #",
"####################",
"####################"
};
Fl_Double_Window *G_win = NULL;
Fl_Scroll *G_scroll = NULL;
static Fl_Pixmap G_box1(box1_xpm);
static Fl_Pixmap G_box2(box2_xpm);
#define BOXWIDTH 50
#define BOXHEIGHT 50
// A 'MOVABLE' BOX
class Box : public Fl_Box {
protected:
int handle(int e) {
static int offset[2] = { 0, 0 };
int ret = Fl_Box::handle(e);
switch ( e ) {
case FL_PUSH:
offset[0] = x() - Fl::event_x(); // save where user clicked for dragging
offset[1] = y() - Fl::event_y();
return(1);
case FL_RELEASE:
return(1);
case FL_DRAG:
position(offset[0]+Fl::event_x(), offset[1]+Fl::event_y()); // handle dragging
G_win->redraw();
return(1);
}
return(ret);
}
public:
Box(int X, int Y, int idx) : Fl_Box(X,Y,BOXWIDTH,BOXHEIGHT,0) {
idx>0? image(G_box1):image(G_box2);
box(FL_UP_BOX);
color(FL_GRAY);
}
};
/// MAIN
int main() {
G_win = new Fl_Double_Window(200,200);
new Box(20,BOXHEIGHT,2);
new Box(20+BOXWIDTH,BOXHEIGHT,0);
G_win->resizable(G_win);
G_win->show();
return(Fl::run());
}发布于 2020-12-25 03:07:32
按构件在父级的子级()列表中出现的顺序绘制构件。诀窍是确保被拖动的小部件是最后一个绘制的小部件。按如下方式更改推送案例
case FL_PUSH:
{
offset[0] = x() - Fl::event_x(); // save where user clicked for dragging
offset[1] = y() - Fl::event_y();
// Do we need to rearrange?
int last_ix = G_win->children() - 1;
Box* last = (Box*)G_win->child(last_ix);
if (last != this)
{
// Widgets get drawn in the order in which they were inserted.
// Remove this widget from the parent
G_win->remove(this);
// Re-add it at the bottom of the list
G_win->add(this);
}
}
return(1);https://stackoverflow.com/questions/65439922
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