我正在为一个团队建设游戏的库构建一个API。游戏定义了类型、大小和长度等属性,我将这些属性存储为多对多关系。该模型如下所示:
class Game(db.Entity):
game_type = Set('Type')
game_length = Set('Length')
group_size = Set('GroupSize')
...
class Type(db.Entity): # similar for Length, GroupSize
game = Set(Game)
short = Required(str)
full = Required(str)它们由不同的类型/长度/大小值填充,然后分配给不同的游戏。这可以很好地工作。
我花了很长时间才弄明白如何让数据库用户查询其中的两个,而第三个没有给出。例如,我想要除length=None之外的所有使用type=race AND size=medium的游戏。
我之前已经用子查询和空字符串在SQL中构建了它。这是我第一次尝试使用PonyORM:
def get_all_games(**kwargs):
game_type = kwargs.get('game_type', None)
group_size = kwargs.get('group_size', None)
game_length = kwargs.get('game_length', None)
query = select((g, gt, gs, gl) for g in Game
for gt in g.game_type
for gs in g.group_size
for gl in g.game_length)
if game_type:
query = query.filter(lambda g, gt, gs, gl: gt.short == game_type)
if group_size:
query = query.filter(lambda g, gt, gs, gl: gs.short == group_size)
if game_length:
query = query.filter(lambda g, gt, gs, gl: gl.short == game_length)
query = select(g for (g, gt, gs, gl) in query)
result = []
for g in query:
this_game = get_game(g)
result.append(this_game)
return result这对我来说似乎太复杂了。有没有办法在不打包和解包的情况下做到这一点?也许可以在查询中立即使用变量,而不使用if语句?
发布于 2019-05-27 15:43:07
您可以在filter中使用exists或in。您还可以使用attribute lifting来简化复杂的连接:
query = Game.select()
if game_length:
# example with exists
query = query.filter(lambda g: exists(
gl for gl in g.game_length
if gl.min <= game_length and gl.max >= game_length))
if group_size:
# example with in
query = query.filter(lambda g: group_size in (
gs.value for gs in g.group_sizes))
if game_type:
# example with attribute lifting
query = query.filter(lambda g: game_type in g.game_types.short)https://stackoverflow.com/questions/56312903
复制相似问题