我正在尝试使用dash和plotly绘制3d箭嘴或圆锥体的一些数据,我想通过间隔输入定期更新图形!
因此,我设法使图形具有动画效果,但问题是,每次更新后,相机角度和变焦都会不断重置。我有以下代码:
import dash
import dash_core_components as dcc
import dash_html_components as html
import plotly.graph_objs as go
from dash.dependencies import Output, Input
import pickle
#reading initial data
with open("shared.pkl", "rb") as f:
quivDic = pickle.load(f)
quiver_3d = go.Cone(x = quivDic["X"], y = quivDic["Y"], z = quivDic["Z"],
u = quivDic["U"], v = quivDic["V"], w = quivDic["W"],
colorscale = 'Blues', name = "testScatter")
data = [quiver_3d]
layout = dict(title ="Test Quiver", showlegend=False, aspectratio=dict(x=1, y=1, z=0.8),
camera_eye=dict(x=1.2, y=1.2, z=0.6))
fig = dict(data=data, layout=layout)
app = dash.Dash()
app.layout = html.Div([
html.Div(html.H4("TEST CONE")),
html.Div(dcc.Graph(id = "testCone", figure=fig)),
dcc.Interval(
id='graph-update',
interval=1000,
n_intervals = 0
),
])
@app.callback(Output('testCone', 'figure'),
[Input('graph-update', 'n_intervals')])
def refresh(n):
#reading new data
with open("shared.pkl", "rb") as f:
quivDic = pickle.load(f)
quiver_3d.x = quivDic["X"]
quiver_3d.y = quivDic["Y"]
quiver_3d.z = quivDic["Z"]
quiver_3d.u = quivDic["U"]
quiver_3d.v = quivDic["V"]
quiver_3d.w = quivDic["W"]
data = [quiver_3d]
#creating new figure
fig = dict(data=data)
return fig
app.run_server(debug=True)有谁知道如何避免这个问题吗?理想情况下,我希望在不重绘整个框架的情况下更新数据,就像matplotlib中的"set_data“一样。否则,有没有办法跟踪最新的摄像头角度并通过回调更新布局?感谢^^
发布于 2019-10-12 03:59:03
可以,您可以使用如下所示的uirevision属性:https://community.plot.ly/t/preserving-ui-state-like-zoom-in-dcc-graph-with-uirevision/15793
https://stackoverflow.com/questions/58345327
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