我发现,当我停止在屏幕上移动手指时,Android onTouch事件不会被触发,因此我无法正确地获取游戏中每个刻度的指针计数。
@Override
public boolean onTouch(View v, MotionEvent e) {
pointerCount = e.getPointerCount();
}有没有人有解决方案?
发布于 2020-01-22 10:41:08
试试这个:
sound1.setOnTouchListener(new OnTouchListener() {
public boolean onTouch(View v, MotionEvent event) {
if (event.getAction() == android.view.MotionEvent.ACTION_DOWN) {
pressed1 = true;
mp1 = MediaPlayer.create(MainClass.this, R.raw.item1);
mp1.start();
sound1.setBackgroundResource(R.drawable.pad_pressed);
if (looping == true) {
mp1.setLooping(true);
} else if (looping == false) {
mp1.setLooping(false);
}
return true;
} else if (event.getAction() == android.view.MotionEvent.ACTION_UP) {
pressed1 = false;
mp1.stop();
mp1.reset();
mp1.release();
sound1.setBackgroundResource(R.drawable.pad_normal);
return true;
}
return false;
}});https://stackoverflow.com/questions/59851373
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