当我尝试在android上构建一个VR应用程序时,我得到了以下错误。我使用Unity 5.4.1f1,并且我已经下载了Java SE和SDK。我已经安装了Android 5.0.1包,但是当我尝试在Unity上构建和运行时,我得到了这个错误:
CommandInvokationFailure: Unable to merge android manifests. See the Console for more details.
C:\Program Files\Java\jdk1.8.0_112\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:/Program Files (x86)/Android/android-sdk\tools" -Dfile.encoding=UTF8 -jar "C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\sdktools.jar" -
stderr[
]
stdout[
Warning: [Temp\StagingArea\AndroidManifest-main.xml:14, C:\Users\Peno\Desktop\testVR\Temp\StagingArea\android-libraries\gvr-permissionsupport-release\AndroidManifest.xml:3] Main manifest has <uses-sdk android:targetSdkVersion='22'> but library uses targetSdkVersion='24'
]
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()https://stackoverflow.com/questions/41458956
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