为什么这不起作用?如果我被杀了,我得不到任何回应!如你所见,我已经用多种方法进行了测试。但是没有人在工作。
package net.gameforce.testing;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.plugin.java.JavaPlugin;
public class Main extends JavaPlugin implements Listener {
@Override
public void onEnable() {
getServer().getPluginManager().registerEvents(this,this);
getLogger().info("Testing Plugin Started");
}
public void onDisable() {}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event){
Bukkit.broadcastMessage("test");
event.getPlayer().setExp(100);
}
public void onPlayerDeath (PlayerDeathEvent event){
Bukkit.broadcastMessage("send");
event.getEntity().getPlayer().setExp(1000);
}
public boolean onDeath (PlayerDeathEvent event) {
Player Player = event.getEntity();
Bukkit.broadcastMessage(Player.getKiller().getDisplayName() + ", has killed you!");
if (Player.getKiller() != null) {
Bukkit.broadcastMessage("No Player");
}
else {
Bukkit.broadcastMessage("IDK");
}
return true;
}
}我做错什么了吗?
发布于 2017-07-05 04:27:06
引用自http://bukkit.gamepedia.com/Event_API_Reference#.40EventHandler
“在这个方法被Bukkit调用之前,我们需要注释它。我们用EventHandlers来做这件事。”
您已经将此注释添加到您的onPlayerInteract方法中,但没有添加到其他方法中,例如您的onDeath方法。如果您的侦听器设置正确,则向这些方法添加@EventHandler注释将允许bukkit正确地调用它们,如下所示:
@EventHandler
public void onPlayerDeath (PlayerDeathEvent event){
Bukkit.broadcastMessage("send");
event.getEntity().getPlayer().setExp(1000);
}https://stackoverflow.com/questions/44913449
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