当LiveView尝试重新编译时,不断收到此错误。有人能解释一下LiveView是如何工作的吗?对象"Alloy.Globals.layout.activityList“确实存在,但也许LiveView只重新编译了不存在合金全局变量的代码的一部分?
[ERROR] : Script Error {
[INFO] : {
[ERROR] : column = 36;
[ERROR] : line = 28;
[ERROR] : message = "undefined is not an object (evaluating 'Alloy.Globals.layout.activityList')";Appcelerator的"Movies“示例应用程序使用的逻辑与在Alloy.js中创建布局对象的逻辑相同。我正在做完全相同的事情,但是它弄乱了upp的重新编译大约10次中的8次。
/**
* Calculate element dimensions for given screen size
* @param {Object} size containing width and height properties
*/
Alloy.Globals.calculateElementDimensions = function(size) {
var layout = {};
layout.device = {};
layout.device.width = size.width;
layout.device.height = size.height;
// lists
layout.activityList = {};
layout.activityList.cell = {};
layout.activityList.cell.width = size.width;
layout.activityList.cell.height = 60;
layout.activityList.cell.spacing = 1;
layout.activityList.cell.dateView = {};
layout.activityList.cell.dateView.width = layout.activityList.cell.height;
layout.activityList.cell.dateView.height = layout.activityList.cell.height;
layout.activityList.cell.detailsView = {};
layout.activityList.cell.detailsView.width = (layout.activityList.cell.width - layout.activityList.cell.dateView.width) - 50;
layout.activityList.cell.detailsView.height = layout.activityList.cell.height;
layout.activityList.cell.deleteView = {};
layout.activityList.cell.deleteView.width = size.width * 0.2;
layout.activityList.cell.deleteView.right = (0 - layout.activityList.cell.deleteView.width);
return layout;
};
// Calculate element dimentsions
Alloy.Globals.layout = Alloy.Globals.calculateElementDimensions(Alloy.Globals.Device);
Alloy.Globals.getCalculatedWidth = function(_percentage){
return (Alloy.Globals.Device.width * (_percentage / 100));
};#更新
我想我可能已经找到了触发错误的原因。这看起来实际上并不是运行新的更新代码的问题,而是在关闭和刷新之前有一个错误。
**[INFO] : [LiveView] Reloading App**
[INFO] : Login win close
[INFO] : XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[INFO] : validateLogInInfo
[INFO] : XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[INFO] : UI SHUTDOWN COMPLETE. TRYING TO RESUME RESTART
[INFO] : XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[INFO] : RUNNING CODE IN ACTIVITIES.JS
[INFO] : XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
**[ERROR] : Script Error {
[ERROR] : column = 36;
[ERROR] : line = 42;
[ERROR] : message = "undefined is not an object (evaluating 'Alloy.Globals.layout.device')";
[ERROR] : stack = "Controller\ncreateController\nController\ncreateController\nvalidateLogInInfo\n";
[ERROR] : }
Alloy.createController('login', {
callback: validateLogInInfo
}).getView().open();**这个错误似乎与我在window.close事件处理程序中运行代码有关。例如,在一个控制器中,我这样做:
Alloy.createController('login', {
callback: validateLogInInfo
}).getView().open();在login.js中,我做到了:
$.win.addEventListener('close', function(){
log('Login win close');
args.callback();
});我猜回调是在LiveView试图关闭和刷新时尝试运行的,因此出现了编译器错误。删除windoew.close事件中的回调将导致成功重新加载
[INFO] : [LiveView] Reloading App
[INFO] : Login win close
[INFO] : UI SHUTDOWN COMPLETE. TRYING TO RESUME RESTART那么,提供对其他控制器的关闭事件的回调是完全错误的吗?
发布于 2016-09-09 16:34:39
是的,代码看起来是正确的。尝试在LiveView模式和跟踪控制台模式下运行应用程序,然后查看是否有其他原因导致此问题。

请参见图像以设置轨迹模式。
https://stackoverflow.com/questions/39392365
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