我制作了一个闪屏,然后像往常一样开始了这个活动。
但我注意到,即使我完成了活动,内存使用量也增加了很多,并且有背景的splash和没有背景的splash的内存使用量有很大的差异。
有什么解决方案吗?
splash没有背景图像时的记忆捕获

当splash有背景图像时的记忆捕获

启动活动的代码
public class SplashActivity extends AppCompatActivity {
/**
* To get ride of the activity reference to avoid memory leaks
*/
private static WeakReference<SplashActivity> mActivity;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_splash);
mActivity = new WeakReference<>(this);
//delay for 2 seconds and start the home activity
Completable.complete()
.delay(2, TimeUnit.SECONDS)
.doOnComplete(this::startHomeActivity)
.subscribe();
}
private void startHomeActivity() {
if (mActivity.get() != null) {
Activity activity = mActivity.get();
Intent homeIntent = new Intent(activity, HomeActivity.class);
startActivity(homeIntent);
activity.finish();
}
}
}并将主题设置为manifest
<style name="splashScreenTheme" parent="Theme.AppCompat.Light.NoActionBar">
<item name="android:windowBackground">@drawable/zamen_splash</item>
<item name="colorPrimaryDark">@color/splash_color_dark</item>
</style>发布于 2017-08-22 23:13:46
https://stackoverflow.com/questions/45821041
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