我正在使用C++ Crash Course,在那里我遇到了以下代码清单:
#include <cstdio>
struct Tracer {
Tracer(const char* name)
: name{ name } {
printf("%s constructed.\n", name);
}
~Tracer() {
printf("%s destructed.\n", name);
}
private:
const char* const name;
};
static Tracer t1{ "Static variable" };
thread_local Tracer t2{ "Thread-local variable" };
int main() {
printf("A\n");
Tracer t3{ "Automatic variable" };
printf("B\n");
const auto* t4 = new Tracer{ "Dynamic variable" };
printf("C\n");
}这本书的作者声称我应该看到:
Static variable constructed.
Thread-local variable constructed.
A
Automatic variable constructed.
B
Dynamic variable constructed.
C
Automatic variable destructed.
Thread-local variable destructed.
Static variable destructed.这对我来说很有道理。但是,当我在我的机器(MacOS、CLion、g++)上运行它时,我看到了以下内容:
Static variable constructed.
A
Automatic variable constructed.
B
Dynamic variable constructed.
C
Automatic variable destructed.
Static variable destructed.为什么行为不同,t2变量发生了什么?
发布于 2020-02-10 05:34:06
thread_local变量可以在线程启动时初始化,但也可以仅在使用时初始化(标准要求在首次使用之前对其进行初始化)。同样的保证是,如果初始化,它将在线程终止时被销毁。
https://stackoverflow.com/questions/60141479
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