我在Raspberry Pi Pico上使用Circuit Python为我提供了键盘快捷键的硬件按钮。我使用Circuit Python而不是MicroPython,因为它有USB_HID库。
我不希望Pico在插入时自动挂载为USB存储。我只想让它充当HID设备。我知道除了code.py之外,我还可以写一个boot.py脚本,但是我在网上找不到放什么东西会阻止它挂载为code.py设备的地方。我仍然希望它有时作为USB挂载(当按钮被按下/GPIO引脚被连接时),所以我仍然有一种方法来更改设备上的代码。
这个是可能的吗?而且,如果是这样的话,boot.py应该是什么样子的,只有当某个GPIO引脚连接时才安装?
发布于 2021-03-25 05:41:28
我最近遇到了一个需要做你正在寻找的同样的事情,在一个像样的兔子洞之后,我决定在这个时候不能这样做。
https://github.com/adafruit/circuitpython/issues/1015
看起来该请求是几年前打开的,并且仍然被列为打开状态。
我不确定在"gadget“模式下运行pi _0是否可以实现这一点,但也许值得一看。
发布于 2021-02-27 07:12:33
这在CircuitPython学习指南的这一节中有所介绍:https://learn.adafruit.com/circuitpython-essentials/circuitpython-storage
发布于 2021-06-16 01:50:39
这里有一个很好的HID指南:
https://learn.adafruit.com/circuitpython-essentials/circuitpython-hid-keyboard-and-mouse
下面是HID示例:
import time
import board
import digitalio
import usb_hid
from adafruit_hid.keyboard import Keyboard
from adafruit_hid.keyboard_layout_us import KeyboardLayoutUS
from adafruit_hid.keycode import Keycode
# A simple neat keyboard demo in CircuitPython
# The pins we'll use, each will have an internal pullup
keypress_pins = [board.A1, board.A2]
# Our array of key objects
key_pin_array = []
# The Keycode sent for each button, will be paired with a control key
keys_pressed = [Keycode.A, "Hello World!\n"]
control_key = Keycode.SHIFT
# The keyboard object!
time.sleep(1) # Sleep for a bit to avoid a race condition on some systems
keyboard = Keyboard(usb_hid.devices)
keyboard_layout = KeyboardLayoutUS(keyboard) # We're in the US :)
# Make all pin objects inputs with pullups
for pin in keypress_pins:
key_pin = digitalio.DigitalInOut(pin)
key_pin.direction = digitalio.Direction.INPUT
key_pin.pull = digitalio.Pull.UP
key_pin_array.append(key_pin)
# For most CircuitPython boards:
led = digitalio.DigitalInOut(board.D13)
# For QT Py M0:
# led = digitalio.DigitalInOut(board.SCK)
led.direction = digitalio.Direction.OUTPUT
print("Waiting for key pin...")
while True:
# Check each pin
for key_pin in key_pin_array:
if not key_pin.value: # Is it grounded?
i = key_pin_array.index(key_pin)
print("Pin #%d is grounded." % i)
# Turn on the red LED
led.value = True
while not key_pin.value:
pass # Wait for it to be ungrounded!
# "Type" the Keycode or string
key = keys_pressed[i] # Get the corresponding Keycode or string
if isinstance(key, str): # If it's a string...
keyboard_layout.write(key) # ...Print the string
else: # If it's not a string...
keyboard.press(control_key, key) # "Press"...
keyboard.release_all() # ..."Release"!
# Turn off the red LED
led.value = False
time.sleep(0.01) ```
The example only prints Hello World, so it's not very useful, but it's a good base to mod. https://stackoverflow.com/questions/66305409
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