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在Raspberry Pi上运行PyQt5 - "PyQt5._QOpenGLFunctions_ES2“错误
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Stack Overflow用户
提问于 2019-11-13 23:15:48
回答 1查看 211关注 0票数 2

我在树莓派4上运行PyQt5时遇到了一个问题。

我使用的是raspberry pi 4,版本10 (buster)内核版本4.19.75-v71。

默认的python是3.7.3。

我遵循了在这个线程here中提到的安装sip和PyQt5的完全相同的步骤。我还按照上述线程中介绍的步骤安装了python 3.6.0。

在没有任何错误的情况下完成安装后,当我运行我的代码时,我会遇到以下错误消息:

代码语言:javascript
复制
qt5ct: using qt5ct plugin

QEGLPlatformContext: Failed to create context: 3009

QOpenGLWindow::beginPaint: Failed to create context

QOpenGLWindow::beginPaint: Failed to make context current

Traceback (most recent call last):

  File "my_code.py", line 68, in initializeGL

    self.gl = self.context().versionFunctions()

AttributeError: module 'PyQt5._QOpenGLFunctions_ES2' has no attribute 'QOpenGLFunctions_ES2'

Aborted

如何克服这个问题有什么建议吗?非常感谢。提前谢谢。

PS代码在Win10上运行流畅。因此,代码本身必须没有问题。( Win10上的环境是: numpy=1.14.3;numpy-stl=2.5.0;pyqt5=5.10.1;sip=4.19.8;six=1.11.0;python=3.6.0;python-utils=2.3.0)

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回答 1

Stack Overflow用户

发布于 2021-07-10 15:26:55

也许你可以尝试重新安装pyqt5来解决这个问题。查看是否有线程正在占用pip/pyqt5/qmake.exe。或者看看你的GPU,它是OpenGL2.0或更高版本吗?

你说问题是由"self.gl=self.context().versionFunctions()“造成的,我写了一个例子,你可以试试:

代码语言:javascript
复制
    import sys
    import math
    from PyQt5.QtCore import pyqtSignal, QPoint, QSize, Qt
    from PyQt5.QtGui import QColor
    from PyQt5.QtWidgets import (QApplication, QHBoxLayout, QOpenGLWidget, QSlider,
                                 QWidget)
    
    import OpenGL.GL as gl
    
    
    class Window(QWidget):
    
        def __init__(self):
            super(Window, self).__init__()
    
            self.glWidget = GLWidget()
    
            self.xSlider = self.createSlider()
            self.ySlider = self.createSlider()
            self.zSlider = self.createSlider()
    
            self.xSlider.valueChanged.connect(self.glWidget.setXRotation)
            self.glWidget.xRotationChanged.connect(self.xSlider.setValue)
            self.ySlider.valueChanged.connect(self.glWidget.setYRotation)
            self.glWidget.yRotationChanged.connect(self.ySlider.setValue)
            self.zSlider.valueChanged.connect(self.glWidget.setZRotation)
            self.glWidget.zRotationChanged.connect(self.zSlider.setValue)
    
            mainLayout = QHBoxLayout()
            mainLayout.addWidget(self.glWidget)
            mainLayout.addWidget(self.xSlider)
            mainLayout.addWidget(self.ySlider)
            mainLayout.addWidget(self.zSlider)
            self.setLayout(mainLayout)
    
            self.xSlider.setValue(15 * 16)
            self.ySlider.setValue(345 * 16)
            self.zSlider.setValue(0 * 16)
    
            self.setWindowTitle("Hello GL")
    
        def createSlider(self):
            slider = QSlider(Qt.Vertical)
    
            slider.setRange(0, 360 * 16)
            slider.setSingleStep(16)
            slider.setPageStep(15 * 16)
            slider.setTickInterval(15 * 16)
            slider.setTickPosition(QSlider.TicksRight)
    
            return slider
    
    
    class GLWidget(QOpenGLWidget):
        xRotationChanged = pyqtSignal(int)
        yRotationChanged = pyqtSignal(int)
        zRotationChanged = pyqtSignal(int)
    
        def __init__(self, parent=None):
            super(GLWidget, self).__init__(parent)
    
            self.object = 0
            self.xRot = 0
            self.yRot = 0
            self.zRot = 0
    
            self.lastPos = QPoint()
    
            self.trolltechGreen = QColor.fromCmykF(0.40, 0.0, 1.0, 0.0)
            self.trolltechPurple = QColor.fromCmykF(0.39, 0.39, 0.0, 0.0)
    
        def getOpenglInfo(self):
            info = """
                Vendor: {0}
                Renderer: {1}
                OpenGL Version: {2}
                Shader Version: {3}
            """.format(
                gl.glGetString(gl.GL_VENDOR),
                gl.glGetString(gl.GL_RENDERER),
                gl.glGetString(gl.GL_VERSION),
                gl.glGetString(gl.GL_SHADING_LANGUAGE_VERSION)
            )
    
            return info
    
        def minimumSizeHint(self):
            return QSize(50, 50)
    
        def sizeHint(self):
            return QSize(400, 400)
    
        def setXRotation(self, angle):
            angle = self.normalizeAngle(angle)
            if angle != self.xRot:
                self.xRot = angle
                self.xRotationChanged.emit(angle)
                self.update()
    
        def setYRotation(self, angle):
            angle = self.normalizeAngle(angle)
            if angle != self.yRot:
                self.yRot = angle
                self.yRotationChanged.emit(angle)
                self.update()
    
        def setZRotation(self, angle):
            angle = self.normalizeAngle(angle)
            if angle != self.zRot:
                self.zRot = angle
                self.zRotationChanged.emit(angle)
                self.update()
    
        def initializeGL(self):
            print(self.getOpenglInfo())
    
            self.setClearColor(self.trolltechPurple.darker())
            self.object = self.makeObject()
            gl.glShadeModel(gl.GL_FLAT)
            gl.glEnable(gl.GL_DEPTH_TEST)
            gl.glEnable(gl.GL_CULL_FACE)
    
        def paintGL(self):
            gl.glClear(
                gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT)
            gl.glLoadIdentity()
            gl.glTranslated(0.0, 0.0, -10.0)
            gl.glRotated(self.xRot / 16.0, 1.0, 0.0, 0.0)
            gl.glRotated(self.yRot / 16.0, 0.0, 1.0, 0.0)
            gl.glRotated(self.zRot / 16.0, 0.0, 0.0, 1.0)
            gl.glCallList(self.object)
    
        def resizeGL(self, width, height):
            side = min(width, height)
            if side  360 * 16:
                angle -= 360 * 16
            return angle
    
        def setClearColor(self, c):
            gl.glClearColor(c.redF(), c.greenF(), c.blueF(), c.alphaF())
    
        def setColor(self, c):
            gl.glColor4f(c.redF(), c.greenF(), c.blueF(), c.alphaF())
    
    
    if __name__ == '__main__':
    
        app = QApplication(sys.argv)
        window = Window()
        window.show()
        sys.exit(app.exec_())

在尝试此示例之前,请运行以下命令( install pyOpenGL):pip install pyOpenGL

票数 0
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页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/58840151

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