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社区首页 >问答首页 >用于iOS的UE4 AR(套件)开发中的图标错误

用于iOS的UE4 AR(套件)开发中的图标错误
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Stack Overflow用户
提问于 2019-11-26 13:02:04
回答 1查看 209关注 0票数 0

我想为Windows上的iOS编译ARKit项目。我在MacOS10.15Catalina上安装了VMWare。另外,我安装了XCode并接受了许可协议。但是当我开始编译时,我得到了这个错误:

附注:这里是较小的日志(每个图标只有一行错误)

代码语言:javascript
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   UATHelper: Packaging(iOS): 2019-11-25 20:42:57.845 IBCocoaTouchImageCatalogTool[917:9978] Unable to get image dimensions for file:///Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/Assets.xcassets/AppIcon.appiconset/IPhoneIcon40@3x.png
   UATHelper: Packaging(iOS): 2019-11-25 20:42:58.072 IBCocoaTouchImageCatalogTool[917:9998] CoreThemeDefinition: Unable to create image for file:///Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/Assets.xcassets/AppIcon.appiconset/IPadIcon20.png
UATHelper: Packaging(iOS): /* com.apple.actool.errors */
UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/Assets.xcassets: error: Distill failed for unknown reasons.
UATHelper: Packaging(iOS): /* com.apple.actool.document.notices */
UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/Assets.xcassets:./AppIcon.appiconset/[][ipad][76x76][][][1x][][]: notice: 76x76@1x app icons only apply to iPad apps targeting releases of iOS prior to 10.0.
UATHelper: Packaging(iOS): /* com.apple.actool.compilation-results */
   UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Binaries/IOS/Payload/AugmentedImages.app/AppIcon20x20@2x.png
UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Binaries/IOS/Payload/AugmentedImages.app/Assets.car
UATHelper: Packaging(iOS): /Users/damir/UE4/Builds/DESKTOP-DOB5C9P/D/Projects/UE4_Projects/ARTatar/Intermediate/IOS/Resources/assetcatalog_generated_info.plist
   PackagingResults: Error: Distill failed for unknown reasons.
UATHelper: Packaging(iOS): [Remote] Downloading C:\Users\DAM1R\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+4+UE_4.23\UBT-AugmentedImages-IOS-Development_Remote.txt
UATHelper: Packaging(iOS): Total execution time: 196,01 seconds
UATHelper: Packaging(iOS): Took 198,6845239s to run UnrealBuildTool.exe, ExitCode=7
UATHelper: Packaging(iOS): UnrealBuildTool failed. See log for more details. (C:\Users\DAM1R\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Unreal+Engine+4+UE_4.23\UBT-AugmentedImages-IOS-Development.txt)
UATHelper: Packaging(iOS): AutomationTool exiting with ExitCode=7 (7)
UATHelper: Packaging(iOS): BUILD FAILED
   PackagingResults: Error: Unknown Error

完整的日志在这里:https://uengine.ru/forum/viewtopic.php?f=28&t=67350

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回答 1

Stack Overflow用户

发布于 2019-11-26 18:48:02

更新Mac和XCode解决了这个问题。

例如,更新到11 XCode和10.15.2 Mac OS Catalina就解决了这个问题。

票数 0
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页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/59044048

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