我的目标是创建一个令牌,并通过众包合同出售它。我举了几个例子:
除了构造函数命名之外,下面的代码与naming主页上的代码完全相同。
pragma solidity ^0.4.16;
interface tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData) external; }
contract TokenERC20 {
// Public variables of the token
string public name;
string public symbol;
uint8 public decimals = 18;
// 18 decimals is the strongly suggested default, avoid changing it
uint256 public totalSupply;
// This creates an array with all balances
mapping (address => uint256) public balanceOf;
mapping (address => mapping (address => uint256)) public allowance;
// This generates a public event on the blockchain that will notify clients
event Transfer(address indexed from, address indexed to, uint256 value);
// This generates a public event on the blockchain that will notify clients
event Approval(address indexed _owner, address indexed _spender, uint256 _value);
// This notifies clients about the amount burnt
event Burn(address indexed from, uint256 value);
/**
* Constructor function
*
* Initializes contract with initial supply tokens to the creator of the contract
*/
constructor (
uint256 initialSupply,
string tokenName,
string tokenSymbol
) public {
totalSupply = initialSupply * 10 ** uint256(decimals); // Update total supply with the decimal amount
balanceOf[msg.sender] = totalSupply; // Give the creator all initial tokens
name = tokenName; // Set the name for display purposes
symbol = tokenSymbol; // Set the symbol for display purposes
}
/**
* Internal transfer, only can be called by this contract
*/
function _transfer(address _from, address _to, uint _value) internal {
// Prevent transfer to 0x0 address. Use burn() instead
require(_to != 0x0);
// Check if the sender has enough
require(balanceOf[_from] >= _value);
// Check for overflows
require(balanceOf[_to] + _value >= balanceOf[_to]);
// Save this for an assertion in the future
uint previousBalances = balanceOf[_from] + balanceOf[_to];
// Subtract from the sender
balanceOf[_from] -= _value;
// Add the same to the recipient
balanceOf[_to] += _value;
emit Transfer(_from, _to, _value);
// Asserts are used to use static analysis to find bugs in your code. They should never fail
assert(balanceOf[_from] + balanceOf[_to] == previousBalances);
}
/**
* Transfer tokens
*
* Send `_value` tokens to `_to` from your account
*
* @param _to The address of the recipient
* @param _value the amount to send
*/
function transfer(address _to, uint256 _value) public returns (bool success) {
_transfer(msg.sender, _to, _value);
return true;
}
/**
* Transfer tokens from other address
*
* Send `_value` tokens to `_to` on behalf of `_from`
*
* @param _from The address of the sender
* @param _to The address of the recipient
* @param _value the amount to send
*/
function transferFrom(address _from, address _to, uint256 _value) public returns (bool success) {
require(_value <= allowance[_from][msg.sender]); // Check allowance
allowance[_from][msg.sender] -= _value;
_transfer(_from, _to, _value);
return true;
}
/**
* Set allowance for other address
*
* Allows `_spender` to spend no more than `_value` tokens on your behalf
*
* @param _spender The address authorized to spend
* @param _value the max amount they can spend
*/
function approve(address _spender, uint256 _value) public
returns (bool success) {
allowance[msg.sender][_spender] = _value;
emit Approval(msg.sender, _spender, _value);
return true;
}
/**
* Set allowance for other address and notify
*
* Allows `_spender` to spend no more than `_value` tokens on your behalf, and then ping the contract about it
*
* @param _spender The address authorized to spend
* @param _value the max amount they can spend
* @param _extraData some extra information to send to the approved contract
*/
function approveAndCall(address _spender, uint256 _value, bytes _extraData)
public
returns (bool success) {
tokenRecipient spender = tokenRecipient(_spender);
if (approve(_spender, _value)) {
spender.receiveApproval(msg.sender, _value, this, _extraData);
return true;
}
}
/**
* Destroy tokens
*
* Remove `_value` tokens from the system irreversibly
*
* @param _value the amount of money to burn
*/
function burn(uint256 _value) public returns (bool success) {
require(balanceOf[msg.sender] >= _value); // Check if the sender has enough
balanceOf[msg.sender] -= _value; // Subtract from the sender
totalSupply -= _value; // Updates totalSupply
emit Burn(msg.sender, _value);
return true;
}
/**
* Destroy tokens from other account
*
* Remove `_value` tokens from the system irreversibly on behalf of `_from`.
*
* @param _from the address of the sender
* @param _value the amount of money to burn
*/
function burnFrom(address _from, uint256 _value) public returns (bool success) {
require(balanceOf[_from] >= _value); // Check if the targeted balance is enough
require(_value <= allowance[_from][msg.sender]); // Check allowance
balanceOf[_from] -= _value; // Subtract from the targeted balance
allowance[_from][msg.sender] -= _value; // Subtract from the sender's allowance
totalSupply -= _value; // Update totalSupply
emit Burn(_from, _value);
return true;
}
}它创建了一个新的令牌契约(地址1)。所有创建的令牌都属于message.sender。
然后,我使用众包合同出售这些ERC20代币。我部署了众包契约(本地使用Ganache),并将构造函数中的tokenAddress设置为address 1。通过将ETH从第二个帐户(<acc2>)发送到契约地址(地址2),将调用默认函数,balanceOf[<acc2>]向我显示发送给契约的ETH余额<acc2>。
除了构造函数命名之外,下面的代码与naming主页上的代码完全相同。
pragma solidity ^0.4.18;
interface token {
function transfer(address receiver, uint amount) external;
}
contract Crowdsale {
address public beneficiary;
uint public fundingGoal;
uint public amountRaised;
uint public deadline;
uint public price;
token public tokenReward;
mapping(address => uint256) public balanceOf;
bool fundingGoalReached = false;
bool crowdsaleClosed = false;
event GoalReached(address recipient, uint totalAmountRaised);
event FundTransfer(address backer, uint amount, bool isContribution);
/**
* Constructor function
*
* Setup the owner
*/
constructor(
address ifSuccessfulSendTo,
uint fundingGoalInEthers,
uint durationInMinutes,
uint etherCostOfEachToken,
address addressOfTokenUsedAsReward
) public {
beneficiary = ifSuccessfulSendTo;
fundingGoal = fundingGoalInEthers * 1 ether;
deadline = now + durationInMinutes * 1 minutes;
price = etherCostOfEachToken * 1 ether;
tokenReward = token(addressOfTokenUsedAsReward);
}
/**
* Fallback function
*
* The function without name is the default function that is called whenever anyone sends funds to a contract
*/
function () payable public {
require(!crowdsaleClosed);
uint amount = msg.value;
balanceOf[msg.sender] += amount;
amountRaised += amount;
tokenReward.transfer(msg.sender, amount / price);
emit FundTransfer(msg.sender, amount, true);
}
modifier afterDeadline() { if (now >= deadline) _; }
/**
* Check if goal was reached
*
* Checks if the goal or time limit has been reached and ends the campaign
*/
function checkGoalReached() public afterDeadline {
if (amountRaised >= fundingGoal){
fundingGoalReached = true;
emit GoalReached(beneficiary, amountRaised);
}
crowdsaleClosed = true;
}
/**
* Withdraw the funds
*
* Checks to see if goal or time limit has been reached, and if so, and the funding goal was reached,
* sends the entire amount to the beneficiary. If goal was not reached, each contributor can withdraw
* the amount they contributed.
*/
function safeWithdrawal() public afterDeadline {
if (!fundingGoalReached) {
uint amount = balanceOf[msg.sender];
balanceOf[msg.sender] = 0;
if (amount > 0) {
if (msg.sender.send(amount)) {
emit FundTransfer(msg.sender, amount, false);
} else {
balanceOf[msg.sender] = amount;
}
}
}
if (fundingGoalReached && beneficiary == msg.sender) {
if (beneficiary.send(amountRaised)) {
emit FundTransfer(beneficiary, amountRaised, false);
} else {
//If we fail to send the funds to beneficiary, unlock funders balance
fundingGoalReached = false;
}
}
}
}我不理解默认函数的三件事:
function () payable public {
require(!crowdsaleClosed);
uint amount = msg.value;
balanceOf[msg.sender] += amount;
amountRaised += amount;
tokenReward.transfer(msg.sender, amount / price);
emit FundTransfer(msg.sender, amount, true);
}tokenReward.transfer(msg.sender );据我所知,应该立即转移购买的令牌数量。在MEW (本地)上的检查仍然显示,<acc1>拥有令牌创建的所有令牌。<acc2>拥有较少的ETH和它购买的数量,而不是令牌地址,而不是众包地址。
问题1)众包合同如何访问acc1的令牌,这是否在ERC20标准中并由tokenReward = token(addressOfTokenUsedAsReward);设置?
问题2)为什么acc2不拥有来自原始令牌地址(地址1)的任何令牌,而是拥有来自众包地址(地址2)的令牌?
问题3) _transfer示例中的ERC20函数检查发送方是否有足够的令牌:
// Check if the sender has enough
require(balanceOf[_from] >= _value);这是否意味着,最后一个人必须购买确切的剩余数量的代币,否则众包抛出一个错误?
发布于 2018-08-30 06:58:41
问题1)众包契约如何访问acc1的令牌,这是否在ERC20标准中并由tokenReward =令牌(AddressOfTokenUsedAsReward)设置;
A1:如果acc1批准了众包合同,它就可以委托它通过ERC20令牌中的approve()函数传输一定数量的令牌。
此代码tokenReward = token(addressOfTokenUsedAsReward);与其他编程语言一样是基本的,您可以在众包协议中将ERC20令牌转换为令牌接口,因为ERC20令牌实现了令牌接口的必要功能transfer。
问题2)为什么acc2不拥有来自原始令牌地址(地址1)的任何令牌,而是拥有来自众包地址(地址2)的令牌?
A2::当您调用tokenReward.transfer(msg.sender, amount / price);时,tokenReward.transfer()中的msg.sender将是智能契约地址,而不是<address1>。这意味着我们要将令牌从众销售合同转移到调用回退/默认函数的msg.sender。
问题3) _transfer示例中的ERC20函数检查发送方是否有足够的令牌:
A3:这是我们需要在每个编码/业务逻辑中进行的基本验证,而不仅仅是在ERC20中。如果不通过验证,那么tnx将被恢复,ETH金额将被退还给调用方。
https://ethereum.stackexchange.com/questions/57669
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