我有一个日期选择器自适应卡,我调用在意向调用。我不知道如何获得用户输入的价值,并将其传递给我的bot luis,在那里我将有一个与这些值一起触发的意图。
我已经尝试过解析自适应卡片json,但是我希望更新的json在提交按钮上点击用户输入的值。
private Attachment CreateAdaptiveCardAttachment()
{
// combine path for cross platform support
string[] paths = { ".", "Cards", "AddingLeaveDetails.json" };
string fullPath = Path.Combine(paths);
var adaptiveCard = File.ReadAllText(fullPath);
return new Attachment()
{
ContentType = "application/vnd.microsoft.card.adaptive",
Content = JsonConvert.DeserializeObject(adaptiveCard),
};
}
private Activity CreateResponse(IActivity activity, Attachment attachment)
{
var response = ((Activity)activity).CreateReply();
response.Attachments = new List<Attachment>() { attachmen`enter code here`t };
return response;
}发布于 2019-07-29 19:10:16
@NikhilBansal,您可以跳过这个答案的“瀑布对话框”部分(更多是关于后代的),并进入“捕获用户输入”部分。阅读“附加上下文”和“附加资源”链接也可能有帮助。
在瀑布对话中使用自适应卡
就本机而言,自适应卡不像提示符那样工作。使用提示符,提示符将在继续之前显示并等待用户输入。但是使用Adaptive (即使包含输入框和提交按钮),Adaptive中没有代码会导致瀑布对话框在继续对话框之前等待用户输入。
因此,如果您使用的是接受用户输入的Adaptive,您通常希望处理在瀑布对话框上下文之外用户提交的任何内容。
话虽如此,如果您想使用自适应卡作为瀑布对话框的一部分,有一个解决办法。基本上,你:
在瀑布对话框类中(步骤1和2):
private async Task<DialogTurnResult> DisplayCardAsync(WaterfallStepContext stepContext, CancellationToken cancellationToken)
{
// Display the Adaptive Card
var cardPath = Path.Combine(".", "AdaptiveCard.json");
var cardJson = File.ReadAllText(cardPath);
var cardAttachment = new Attachment()
{
ContentType = "application/vnd.microsoft.card.adaptive",
Content = JsonConvert.DeserializeObject(cardJson),
};
var message = MessageFactory.Text("");
message.Attachments = new List<Attachment>() { cardAttachment };
await stepContext.Context.SendActivityAsync(message, cancellationToken);
// Create the text prompt
var opts = new PromptOptions
{
Prompt = new Activity
{
Type = ActivityTypes.Message,
Text = "waiting for user input...", // You can comment this out if you don't want to display any text. Still works.
}
};
// Display a Text Prompt and wait for input
return await stepContext.PromptAsync(nameof(TextPrompt), opts);
}
private async Task<DialogTurnResult> HandleResponseAsync(WaterfallStepContext stepContext, CancellationToken cancellationToken)
{
// Do something with step.result
// Adaptive Card submissions are objects, so you likely need to JObject.Parse(step.result)
await stepContext.Context.SendActivityAsync($"INPUT: {stepContext.Result}");
return await stepContext.NextAsync();
}捕获用户输入
在主要的bot类(<your-bot>.cs)中,在OnTurnAsync()下,在方法的开头处,在调用await dialogContext.ContinueDialogAsync(cancellationToken)之前的某个地方(步骤3):
var activity = turnContext.Activity;
if (string.IsNullOrWhiteSpace(activity.Text) && activity.Value != null)
{
activity.Text = JsonConvert.SerializeObject(activity.Value);
}更新:具体而言,对于您的代码,您需要在将turnContext发送到识别器之前直接修改它。由于RecognizeAsync不能处理对象,所以我们需要确保发送适当的值。类似于:
protected override async Task OnMessageActivityAsync(ITurnContext<IMessageActivity> turnContext, CancellationToken cancellationToken)
{
// Capture input from adaptive card
if (string.IsNullOrEmpty(turnContext.Activity.Text) && turnContext.Activity.Value != null)
{
// Conditionally convert based off of input ID of Adaptive Card
if ((turnContext.Activity.Value as JObject)["<adaptiveCardInputId>"] != null)
{
turnContext.Activity.Text = (turnContext.Activity.Value as JObject)["<adaptiveCardInputId>"].ToString();
}
}
// First, we use the dispatch model to determine which cognitive service (LUIS or QnA) to use.
var recognizerResult = await _botServices.Dispatch.RecognizeAsync(turnContext, cancellationToken);
// Top intent tell us which cognitive service to use.
var topIntent = recognizerResult.GetTopScoringIntent();
// Next, we call the dispatcher with the top intent.
await DispatchToTopIntentAsync(turnContext, topIntent.intent, recognizerResult, cancellationToken);
}上面两个街区的代码不能工作的原因仅仅是因为它不是为您的代码设置的。RecognizeAsync查看turnContext.Activity.Text,它对于自适应卡来说是空的(因为自适应卡输入来自Activity.Value。因此,这段新代码将turnContext.Activity.Text设置为turnContext.Activity.Value。然而,要将它发送到识别器,您需要它是一个字符串,而不是一个对象,所以一定要将<adaptiveCardInputId>更改为您的自适应卡上的任何ID。
附加上下文
自适应卡发送的提交结果与普通用户文本略有不同。当用户键入聊天并发送正常消息时,它将以Context.Activity.Text结束。当用户在自适应卡上填写输入时,它将以Context.Activity.Value结束,它是一个对象,其中键名是卡中的id,值是自适应卡中的字段值。
例如,json:
{
"type": "AdaptiveCard",
"body": [
{
"type": "TextBlock",
"text": "Test Adaptive Card"
},
{
"type": "ColumnSet",
"columns": [
{
"type": "Column",
"items": [
{
"type": "TextBlock",
"text": "Text:"
}
],
"width": 20
},
{
"type": "Column",
"items": [
{
"type": "Input.Text",
"id": "userText",
"placeholder": "Enter Some Text"
}
],
"width": 80
}
]
}
],
"actions": [
{
"type": "Action.Submit",
"title": "Submit"
}
],
"$schema": "http://adaptivecards.io/schemas/adaptive-card.json",
"version": "1.0"
}。。创建一个如下所示的卡片:

如果用户在文本框中输入“测试测试123”并点击Submit,Context.Activity将类似于:
{ type: 'message',
value: { userText: 'Testing Testing 123' },
from: { id: 'xxxxxxxx-05d4-478a-9daa-9b18c79bb66b', name: 'User' },
locale: '',
channelData: { postback: true },
channelId: 'emulator',
conversation: { id: 'xxxxxxxx-182b-11e9-be61-091ac0e3a4ac|livechat' },
id: 'xxxxxxxx-182b-11e9-ad8e-63b45e3ebfa7',
localTimestamp: 2019-01-14T18:39:21.000Z,
recipient: { id: '1', name: 'Bot', role: 'bot' },
timestamp: 2019-01-14T18:39:21.773Z,
serviceUrl: 'http://localhost:58453' }用户提交可以在Context.Activity.Value.userText中看到。
请注意,自适应卡片提交是作为postBack发送的,这意味着提交数据不会作为对话的一部分出现在聊天窗口中--它停留在自适应卡上。
其他资源
AdaptiveCardPrompt --有一天它可能会添加到SDK中。同时,您可以使用它作为开发参考。https://stackoverflow.com/questions/57251221
复制相似问题