
我在我的网站上加载了这个代码
<!DOCTYPE html>
<html lang="en">
<head>
<title>fingerprinting</title>
<meta name="csrf-token" content="{{ csrf_token() }}">
</head>
<body>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<h1>page loaded.</h1>
<h1 id="model"></h1>
<script type="text/javascript">
// console.log(window);
function getIPhoneModel() {
// Create a canvas element which can be used to retrieve information about the GPU.
var canvas = document.createElement("canvas");
if (canvas) {
var context = canvas.getContext("webgl") || canvas.getContext("experimental-webgl");
if (context) {
var info = context.getExtension("WEBGL_debug_renderer_info");
if (info) {
var renderer = context.getParameter(info.UNMASKED_RENDERER_WEBGL);
}
}
}
// iPhone X
if ((window.screen.height / window.screen.width == 812 / 375) && (window.devicePixelRatio == 3)) {
return "iPhone X";
} else if ((window.screen.height / window.screen.width == 896 / 414) && (window.devicePixelRatio == 3)) {
return "iPhone XS Max";
} else if ((window.screen.height / window.screen.width == 896 / 414) && (window.devicePixelRatio == 2)) {
return "iPhone XR";
} else if ((window.screen.height / window.screen.width == 1024 / 768) && (window.devicePixelRatio == 2)) {
return "iPad 4";
}
else if ((window.screen.height / window.screen.width == 736 / 414) && (window.devicePixelRatio == 3)) {
switch (renderer) {
default:
return "iPhone 6 Plus, 6s Plus, 7 Plus or 8 Plus";
case "Apple A8 GPU":
return "iPhone 6 Plus";
case "Apple A9 GPU":
return "iPhone 6s Plus";
case "Apple A10 GPU":
return "iPhone 7 Plus";
case "Apple A11 GPU":
return "iPhone 8 Plus";
}
// iPhone 6+/6s+/7+ and 8+ in zoom mode
} else if ((window.screen.height / window.screen.width == 667 / 375) && (window.devicePixelRatio == 3)) {
switch(renderer) {
default:
return "iPhone 6 Plus, 6s Plus, 7 Plus or 8 Plus (display zoom)";
case "Apple A8 GPU":
return "iPhone 6 Plus (display zoom)";
case "Apple A9 GPU":
return "iPhone 6s Plus (display zoom)";
case "Apple A10 GPU":
return "iPhone 7 Plus (display zoom)";
case "Apple A11 GPU":
return "iPhone 8 Plus (display zoom)";
}
// iPhone 6/6s/7 and 8
} else if ((window.screen.height / window.screen.width == 667 / 375) && (window.devicePixelRatio == 2)) {
switch(renderer) {
default:
return "iPhone 6, 6s, 7 or 8";
case "Apple A8 GPU":
return "iPhone 6";
case "Apple A9 GPU":
return "iPhone 6s";
case "Apple A10 GPU":
return "iPhone 7";
case "Apple A11 GPU":
return "iPhone 8";
}
// iPhone 5/5C/5s/SE or 6/6s/7 and 8 in zoom mode
} else if ((window.screen.height / window.screen.width == 1.775) && (window.devicePixelRatio == 2)) {
switch(renderer) {
default:
return "iPhone 5, 5C, 5S, SE or 6, 6s, 7 and 8 (display zoom)";
case "PowerVR SGX 543":
return "iPhone 5 or 5c";
case "Apple A7 GPU":
return "iPhone 5s";
case "Apple A8 GPU":
return "iPhone 6 (display zoom)";
case "Apple A9 GPU":
return "iPhone SE or 6s (display zoom)";
case "Apple A10 GPU":
return "iPhone 7 (display zoom)";
case "Apple A11 GPU":
return "iPhone 8 (display zoom)";
}
// iPhone 4/4s
} else if ((window.screen.height / window.screen.width == 1.5) && (window.devicePixelRatio == 2)) {
switch(renderer) {
default:
return "iPhone 4 or 4s";
case "PowerVR SGX 535":
return "iPhone 4";
case "PowerVR SGX 543":
return "iPhone 4s";
}
// iPhone 1/3G/3GS
} else if ((window.screen.height / window.screen.width == 1.5) && (window.devicePixelRatio == 1)) {
switch(renderer) {
default:
return "iPhone 1, 3G or 3GS";
case "ALP0298C05":
return "iPhone 3GS";
case "S5L8900":
return "iPhone 1, 3G";
}
} else {
return "Not an iPhone";
}
}
var model = getIPhoneModel()
console.log(model);
$('#model').text(model);
var currentUrl = window.location.href;
var newUrl = currentUrl.replace("fingerprinting", "fingerprinting/tasks");
// alert(newUrl);
$.ajax({
method: 'POST',
url: "{{ $APP_URL }}fingerprinting/store",
data: {'original_uri':'{!! $original_uri !!}', 'model' : model,},
headers: {
'X-CSRF-TOKEN': $('meta[name="csrf-token"]').attr('content')
},
success: function(response){
console.log(response);
window.location.href = newUrl;
},
error: function(jqXHR, textStatus, errorThrown) {
console.log(JSON.stringify(jqXHR));
console.log("AJAX error: " + textStatus + ' : ' + errorThrown);
}
});
</script>
<h1>JS finished loaded.</h1>
</body>
</html>页面底部有Ajax。我确信为什么它不触发iPhone Safari。或者它正在被执行,但也有一些错误。
注意:
Ajax似乎不会在iPhone Safari上触发
我是否使用了iPhone上Safari无法识别的旧语法?
我们将如何进一步调试它呢?
发布于 2019-04-23 08:40:46
您可以使用Safari WebInspector
您将需要一个带有Mac的已安装。
您需要在ip上本地运行服务器。打开您的终端并运行ifconfig,找到您的ip,或者复制ethernet的enp1s0或为wifi复制wlp2s0。
~ $ ifconfig
enp1s0: flags=4163<UP,BROADCAST,RUNNING,MULTICAST> mtu 1500
inet 192.168.1.38 netmask 255.255.255.0 broadcast 192.168.1.255
wlp2s0: flags=4163<UP,BROADCAST,RUNNING,MULTICAST> mtu 1500
inet 192.168.1.6 netmask 255.255.255.0 broadcast 192.168.1.255在此ip上使用您的网站运行您的服务器。对于rails,我运行rails server -b 192.168.1.38 -p 3000,-b代表ip binding,-p代表端口。
打开Xcode和启动一个新的模拟器,或者通过usb连接设备。
按照本指令在iphone模拟器上打开http://192.168.1.38:3000。
如果您的很难配置您的iphone来调试,请记住这是指示中的重要步骤。
Webinspector USB,则只需要启用选项。您不需要在模拟器设备上标记此选项。我和在模拟器上没有能够运行网络巡查员。Show develop menu in menu bar在菜单栏中启用Develop。如果在菜单栏中看不到" develop“,请转到菜单栏并单击"Safari > Preferences > Advanced”并选择“显示菜单栏中的发展菜单”复选框。

Develop -> Simulator or Iphone -> Your Page中选择safari

在developer工具栏中,打开指南中显示的Timelines/Network Request或Network,以检查网络请求。
检查您的服务器日志,查看后端是否正在接收AJAX请求,或者检查您的phone simulator日志,因为您可能会看到一些与证书或其他原因相关的错误。你必须在网上研究这些错误的解决方案。

当我用xcode构建这个项目时,我还可以从xcode内部的电话中看到控制台日志。

发布于 2019-04-25 15:10:30
从您的问题中,我了解您希望能够在移动设备上进行调试,而不是在桌面上调试?如果您使用的是iPhone 7或更高版本,则可以在iPhone settings中打开一个WebInspector。
转到Settings> Safari> Advanced (它在屏幕底部),在那里有一个按钮,您可以在那里打开WebInspector。这样,您就可以在iPhone上读取控制台。
“WebInspector”在iPhone 7中是新的;旧的iPhones (6或6以下)使用的'DebugConsole'可以通过“设置”菜单以相同的方式访问。WebInspector的优点是,当iPhone连接到Mac时,您可以在桌面safari中显示iPhone检查器。(从Safari菜单中选择'Develop'>'Show WebInspector‘’.
默认情况下,调试控制台和web检查器都是禁用的,因此需要启用它们。
希望这能帮上忙
https://stackoverflow.com/questions/55752480
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