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如何将信号槽(qt-designer)与python函数连接
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Stack Overflow用户
提问于 2019-04-03 22:04:25
回答 1查看 3.2K关注 0票数 0

我已经创建了一个包含MDI区域的主窗口和MDI区域的子窗口的应用程序。两个窗口都是通过QT设计器创建的,并保存为ui文件。我的python脚本加载主窗口并提供打开子窗口的函数。到目前为止还有效!

现在,我在子窗口中有了一个按钮,它应该触发一个影响主窗口中的元素的函数(例如,在MDI区域之外的"PlainTextEdit“元素中显示文本)。在Qt设计器中,我可以定义信号和自定义插槽。

pushButton ->单击() -> MainWindow -> printText()

我的问题是:为了在"printText()“槽上捕获信号,我需要在python代码中写些什么来执行下面的函数?

我正在使用Python3.7和Pyside2。

如果我运行脚本,终端中将显示以下信息:

QObject::connect:没有这样的插槽QMainWindow::printText() QObject::connect:(发送方名称:'pushButton') QObject::connect:(接收方名称:'MainWindow')

  1. 默认的方式是..。self.pushButton.clicked.connect(self.function) ...无法工作,因为pushButton是在另一个类中定义为主窗口的。(子窗口类)和我也不能在子窗口类中添加这段代码,因为使用被调用的函数(self.function),我无法访问主窗口中的元素。
  2. 主窗口类中用于捕获信号的槽(到目前为止)的声明也不起作用:
代码语言:javascript
复制
@Slot()
def printText(self): # name of the slot

    # function which should be executed if the button is clicked
    self.ui.textOutput.setPlainText("This is a test !")

如果添加了所有三个文件的代码,请编辑。该示例包含两个子窗口。主ui文件中包含的第一个ist (总是通过执行来激活)。第二个子窗口是独立的,可以通过主菜单按钮显示。

py文件:

代码语言:javascript
复制
import sys

from PySide2.QtUiTools import QUiLoader
from PySide2.QtWidgets import QApplication, QMainWindow, QWidget, QMdiSubWindow, QMdiArea
from PySide2.QtCore import QFile, Slot, Signal

# Variable which contains the subwindow ID
# Required to determine if a subwindow is already open
state_limitedSubWindow = None

# Main class for loading the UI
class MyUI(QMainWindow):
    def __init__(self, ui_file, parent = None):
        super(MyUI, self).__init__(parent)

        # (1) Open UI file
        ui_file = QFile(ui_file)
        ui_file.open(QFile.ReadOnly)

        # (2) Loading UI file ...
        uiLoader = QUiLoader()
        # ... and creating an instance of the content
        self.ui = uiLoader.load(ui_file)

        # (3) Close file
        ui_file.close()

        # (4) Optional: Customize loaded UI
        # E.g. Set a window title
        self.ui.setWindowTitle("Test")

        # (5) Show the loaded and optionally customized UI
        self.ui.show()

        # A limited subwindow (only on instance can be active)
        self.ui.actionOpenSubWindow.triggered.connect(self.func_limitedSubWindow)

        @Slot()
        def printText():
            print("Debug: Inside the __init__.")

    @Slot()
    def printText(self):
        print("Debug: Inside the MainWindow class")
        self.printing()

    # Limited subwindow via action
    @Slot()
    def func_limitedSubWindow(self):

        # loading global var which contains the subwindow ID
        global state_limitedSubWindow

        if state_limitedSubWindow == None:
            limitedSubWindow = LimitedSubWindow("test_sub.ui")
            self.ui.mdiArea.addSubWindow(limitedSubWindow)
            limitedSubWindow.show()
            # Save ID of the new created subwindow in the global variable
            state_limitedSubWindow = limitedSubWindow.winId()
            # Console output subwindow ID

            print(state_limitedSubWindow)
        else:
            print("Window already exists !")

    @Slot()
    def printing(self):
        self.ui.textOutput.setPlainText("Test")

@Slot()
def printText():
    print("Debug: Outside of the class file")


# Class for the limited second window (only 1 instance can be active)
# This class can of course be in a separate py file
# The base widget of the UI file must be QWidget !!!
class LimitedSubWindow(QWidget):
    def __init__(self, ui_limitedSubWindow_file, parent = None):
        super(LimitedSubWindow, self).__init__(parent)

        # (1) Open UI file
        ui_limitedSubWindow_file = QFile(ui_limitedSubWindow_file)
        ui_limitedSubWindow_file.open(QFile.ReadOnly)

        # (2) Loading UI file ...
        ui_limitedSubWindow_Loader = QUiLoader()
        # ... and creating an instance of the content
        self.ui_limitedSubWindow = ui_limitedSubWindow_Loader.load(ui_limitedSubWindow_file, self)

        # (3) Close file
        ui_limitedSubWindow_file.close()

        self.setMinimumSize(400, 200)

        self.setWindowTitle("Limited subwindow")

        self.ui_limitedSubWindow.pushButton.clicked.connect(self.test)

    # Close event resets the variable which contains the ID
    def closeEvent(self, event):
        global state_limitedSubWindow
        # Reset the global variable
        state_limitedSubWindow = None
        event.accept()


if __name__ == "__main__":

    app = QApplication(sys.argv)

    # Creating an instance of the loading class
    frame = MyUI("test.ui")

    sys.exit(app.exec_())

主ui文件:

代码语言:javascript
复制
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>MainWindow</class>
 <widget class="QMainWindow" name="MainWindow">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>800</width>
    <height>600</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>MainWindow</string>
  </property>
  <widget class="QWidget" name="centralwidget">
   <widget class="QWidget" name="horizontalLayoutWidget">
    <property name="geometry">
     <rect>
      <x>0</x>
      <y>0</y>
      <width>791</width>
      <height>551</height>
     </rect>
    </property>
    <layout class="QHBoxLayout" name="horizontalLayout">
     <item>
      <widget class="QPlainTextEdit" name="textInput"/>
     </item>
     <item>
      <widget class="QMdiArea" name="mdiArea">
       <property name="enabled">
        <bool>true</bool>
       </property>
       <property name="maximumSize">
        <size>
         <width>517</width>
         <height>16777215</height>
        </size>
       </property>
       <widget class="QWidget" name="subwindow">
        <property name="minimumSize">
         <size>
          <width>400</width>
          <height>400</height>
         </size>
        </property>
        <property name="windowTitle">
         <string>Subwindow</string>
        </property>
        <widget class="QPushButton" name="pushButton">
         <property name="geometry">
          <rect>
           <x>160</x>
           <y>200</y>
           <width>90</width>
           <height>28</height>
          </rect>
         </property>
         <property name="text">
          <string>PushButton</string>
         </property>
        </widget>
       </widget>
      </widget>
     </item>
     <item>
      <widget class="QPlainTextEdit" name="textOutput"/>
     </item>
    </layout>
   </widget>
  </widget>
  <widget class="QMenuBar" name="menubar">
   <property name="geometry">
    <rect>
     <x>0</x>
     <y>0</y>
     <width>800</width>
     <height>25</height>
    </rect>
   </property>
   <widget class="QMenu" name="menuWorkbench">
    <property name="title">
     <string>Workbench</string>
    </property>
    <addaction name="actionOpenSubWindow"/>
   </widget>
   <addaction name="menuWorkbench"/>
  </widget>
  <widget class="QStatusBar" name="statusbar"/>
  <action name="actionOpenSubWindow">
   <property name="text">
    <string>Caesar Cipher</string>
   </property>
  </action>
  <action name="actionTestText">
   <property name="text">
    <string>Test text</string>
   </property>
  </action>
 </widget>
 <resources/>
 <connections>
  <connection>
   <sender>pushButton</sender>
   <signal>clicked()</signal>
   <receiver>MainWindow</receiver>
   <slot>printText()</slot>
   <hints>
    <hint type="sourcelabel">
     <x>386</x>
     <y>263</y>
    </hint>
    <hint type="destinationlabel">
     <x>399</x>
     <y>299</y>
    </hint>
   </hints>
  </connection>
 </connections>
 <slots>
  <slot>printText()</slot>
 </slots>
</ui>

子ui文件:

代码语言:javascript
复制
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>Form</class>
 <widget class="QWidget" name="Form">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>315</width>
    <height>242</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Form</string>
  </property>
  <widget class="QPushButton" name="pushButton">
   <property name="geometry">
    <rect>
     <x>90</x>
     <y>80</y>
     <width>90</width>
     <height>28</height>
    </rect>
   </property>
   <property name="text">
    <string>PushButton</string>
   </property>
  </widget>
 </widget>
 <resources/>
 <connections/>
</ui>
EN

回答 1

Stack Overflow用户

回答已采纳

发布于 2019-04-03 23:37:15

printText插槽属于MyUI类,但是需要.ui的插槽必须属于self.ui,但不幸的是,在PySide2中,使用QUiLoader无法从.ui创建类。

因此,解决方案是使用.ui将.py转换为pyside2-uic,因为它将生成一个类。

而该文件夹有以下文件:

代码语言:javascript
复制
├── main.py
├── test_sub.ui
└── test.ui

然后,必须打开位于项目文件夹中的终端或CMD,然后执行:

代码语言:javascript
复制
pyside2-uic test_sub.ui -o test_sub_ui.py -x
pyside2-uic test.ui -o test_ui.py -x

因此,您必须获得以下结构:

代码语言:javascript
复制
.
├── main.py
├── test_sub.ui
├── test_sub_ui.py
├── test.ui
└── test_ui.py

之后,您必须修改main.py (有关更多信息,请阅读此先前的回答):

main.py

代码语言:javascript
复制
import sys
from PySide2 import QtCore, QtWidgets

from test_ui import Ui_MainWindow
from test_sub_ui import Ui_Form

# Variable which contains the subwindow ID
# Required to determine if a subwindow is already open
state_limitedSubWindow = None


class MyUI(QtWidgets.QMainWindow, Ui_MainWindow):
    def __init__(self, parent=None):
        super(MyUI, self).__init__(parent)
        self.setupUi(self)
        self.setWindowTitle("Test")
        self.mdiArea.addSubWindow(self.subwindow)
        self.actionOpenSubWindow.triggered.connect(self.func_limitedSubWindow)

    @QtCore.Slot()
    def printText(self):
        print("Debug: Inside the MainWindow class")
        self.printing()

    @QtCore.Slot()
    def func_limitedSubWindow(self):
        # loading global var which contains the subwindow ID
        global state_limitedSubWindow
        if state_limitedSubWindow == None:
            limitedSubWindow = LimitedSubWindow()
            self.mdiArea.addSubWindow(limitedSubWindow)
            limitedSubWindow.show()
            # Save ID of the new created subwindow in the global variable
            state_limitedSubWindow = limitedSubWindow.winId()
            # Console output subwindow ID
            print(state_limitedSubWindow)
        else:
            print("Window already exists !")
        pass

    @QtCore.Slot()
    def printing(self):
        self.textOutput.setPlainText("Test")


# Class for the limited second window (only 1 instance can be active)
# This class can of course be in a separate py file
# The base widget of the UI file must be QWidget !!!
class LimitedSubWindow(QtWidgets.QWidget, Ui_Form):
    def __init__(self, parent = None):
        super(LimitedSubWindow, self).__init__(parent)
        self.setupUi(self)
        self.setMinimumSize(400, 200)
        self.setWindowTitle("Limited subwindow")

    # Close event resets the variable which contains the ID
    def closeEvent(self, event):
        global state_limitedSubWindow
        # Reset the global variable
        state_limitedSubWindow = None
        event.accept()

if __name__ == "__main__":
    app = QtWidgets.QApplication(sys.argv)
    # Creating an instance of the loading class
    frame = MyUI()
    frame.show()
    sys.exit(app.exec_())

因此,QUiLoader具有许多局限性,因此使用uic是比较可取的。

如果您不想使用uic,那么在先前的回答中,我已经说明了如何将uic模块从PyQt5转换为PySide2

完整的解决方案可以找到这里

票数 0
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页面原文内容由Stack Overflow提供。腾讯云小微IT领域专用引擎提供翻译支持
原文链接:

https://stackoverflow.com/questions/55505012

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