我正在从事java版本升级项目,我在工作中需要替换不推荐的方法。
this.stop();
此方法的代码USed位于:
ThreadedTestGroup.java::
package utmj.threaded;
import junit.framework.*;
public class ThreadedTestGroup extends ThreadGroup {
private Test test;
private TestResult testResult;
public ThreadedTestGroup(Test test) {
super("ThreadedTestGroup");
this.test = test;
}
public void interruptThenStop() {
this.interrupt();
if (this.activeCount() > 0) {
this.stop(); // For those threads which won't interrupt
}
}
public void setTestResult(TestResult result) {
testResult = result;
}
public void uncaughtException(Thread t, Throwable e) {
if (e instanceof ThreadDeath) {
return;
}
if (e instanceof AssertionFailedError) {
testResult.addFailure(test, (AssertionFailedError) e);
} else {
testResult.addError(test, e);
}
this.interruptThenStop();
}
}CobcyrrentTestCase.java
package utmj.threaded;
import java.util.*;
import junit.framework.*;
/
public class ConcurrentTestCase extends TestCase {
private TestResult currentResult;
private ThreadedTestGroup threadGroup;
private Hashtable threads = new Hashtable();
private boolean deadlockDetected = false;
private Vector checkpoints = new Vector();
class ConcurrentTestThread extends Thread {
private volatile boolean hasStarted = false;
private volatile boolean hasFinished = false;
ConcurrentTestThread(
ThreadGroup group,
Runnable runnable,
String name) {
super(group, runnable, name);
}
public void run() {
hasStarted = true;
super.run();
finishThread(this);
}
}
public ConcurrentTestCase(String name) {
super(name);
}
public ConcurrentTestCase() {
super();
}
protected void addThread(String name, final Runnable runnable) {
if (threads.get(name) != null) {
fail("Thread with name '" + name + "' already exists");
}
ConcurrentTestThread newThread =
new ConcurrentTestThread(threadGroup, runnable, name);
threads.put(name, newThread);
}
public synchronized void checkpoint(String checkpointName) {
checkpoints.addElement(checkpointName);
this.notifyAll();
}
public boolean checkpointReached(String checkpointName) {
return checkpoints.contains(checkpointName);
}
public boolean deadlockDetected() {
return deadlockDetected;
}
private synchronized void finishThread(ConcurrentTestThread thread) {
thread.hasFinished = true;
this.notifyAll();
}
private ConcurrentTestThread getThread(String threadName) {
return (ConcurrentTestThread) threads.get(threadName);
}
/**
* Returns true if the thread finished normally, i.e. was not inerrupted or stopped
*/
public boolean hasThreadFinished(String threadName) {
ConcurrentTestThread thread = this.getThread(threadName);
if (thread == null) {
fail("Unknown Thread: " + threadName);
}
return thread.hasFinished;
}
public boolean hasThreadStarted(String threadName) {
ConcurrentTestThread thread = this.getThread(threadName);
if (thread == null) {
fail("Unknown Thread: " + threadName);
}
return thread.hasStarted;
}
private void interruptAllAliveThreads() {
threadGroup.interruptThenStop();
}
/**
* Wait till all threads have finished. Wait maximally millisecondsToWait.
* Should only be called after startThreads().
*/
protected void joinAllThreads(long millisecondsToWait) {
Enumeration enum1 = threads.elements();
long remainingMilliseconds = millisecondsToWait;
while (enum1.hasMoreElements()) {
long before = System.currentTimeMillis();
ConcurrentTestThread each =
(ConcurrentTestThread) enum1.nextElement();
try {
each.join(remainingMilliseconds);
} catch (InterruptedException ignored) {
}
long spent = System.currentTimeMillis() - before;
if (millisecondsToWait != 0) {
remainingMilliseconds = remainingMilliseconds - spent;
if (remainingMilliseconds <= 0) {
deadlockDetected = true;
break;
}
}
}
}
public void joinThread(String threadName) throws InterruptedException {
this.joinThread(threadName, 0);
}
public void joinThread(String threadName, long millisecondsToTimeout)
throws InterruptedException {
ConcurrentTestThread thread = this.getThread(threadName);
if (thread == null) {
fail("Unknown Thread: " + threadName);
}
thread.join(millisecondsToTimeout);
}
/**
* Stores the current result to be accessible during the test
*/
public void run(TestResult result) {
currentResult = result;
super.run(result);
}
protected void setUp() throws Exception {
threadGroup = new ThreadedTestGroup(this);
}
/**
* Sleep and ignore interruption
*/
public void sleep(long milliseconds) {
try {
Thread.sleep(milliseconds);
} catch (InterruptedException ignored) {
}
}
/**
* Run all threads and wait for them to finish without timeout
*/
protected void startAndJoinAllThreads() {
this.startAndJoinThreads(0);
}
protected void startThreads() {
threadGroup.setTestResult(currentResult);
Enumeration enum1 = threads.elements();
while (enum1.hasMoreElements()) {
ConcurrentTestThread each =
(ConcurrentTestThread) enum1.nextElement();
each.start();
each.hasStarted = true;
}
Thread.yield();
}
protected void tearDown() throws Exception {
this.interruptAllAliveThreads();
threads = new Hashtable();
checkpoints = new Vector();
deadlockDetected = false;
threadGroup = null;
currentResult = null;
}
public synchronized void waitForCheckpoint(String checkpointName) {
while (!this.checkpointReached(checkpointName)) {
try {
this.wait();
} catch (InterruptedException ignored) {
}
}
}
public synchronized void waitUntilFinished(String threadName) {
while (!this.hasThreadFinished(threadName)) {
try {
this.wait();
} catch (InterruptedException ignored) {
}
}
}
}我试图搜索很多关于这一点,但没有得到适当的解决方案,所以有谁可以帮助我,以取代this.stop()方法,这是不推荐的。
IDE信息:The method stop() from the type ThreadGroup is deprecated
发布于 2019-03-08 20:58:43
没有单一的方法取代Thread组中的stop(),而是一种设计方法
从甲骨文文件上说
许多stop的用法应该被简单地修改一些变量以指示目标线程应该停止运行的代码所取代。目标线程应定期检查此变量,如果变量指示要停止运行,则应以有序的方式从它的run方法返回。
在我应该用什么代替Thread.stop?上查看样本
private volatile Thread blinker;
public void stop() {
blinker = null;
}
public void run() {
Thread thisThread = Thread.currentThread();
while (blinker == thisThread) {
try {
Thread.sleep(interval);
} catch (InterruptedException e){
}
repaint();
}
}在整个线程中,您需要检查线程安全变量(在上面的示例中).当调用stop时,它将线程设置为空,从while循环中断开并从run返回.从而“停止”线程
发布于 2019-03-08 20:53:26
我阅读了一些关于stop()被废弃的文档,下面是最相关的部分:
这种方法本身就不安全。使用Thread.stop停止线程会导致它解锁它锁定的所有监视器(这是未检查的ThreadDeath异常在堆栈上传播的自然结果)。如果以前受这些监视器保护的任何对象处于不一致的状态,则损坏的对象将对其他线程可见,从而可能导致任意行为。许多stop的用法应该被简单地m>odifies变量以指示目标线程应该停止运行的代码所取代。目标线程应该定期检查该变量,如果变量指示要停止运行,则应该以有序的方式从它的run方法返回。如果目标线程等待很长时间(例如,在条件变量上),则应使用中断方法中断等待。
有了这些细节,我认为再也没有像stop()那样简单的停止所有线程的方法了。您可能需要修改线程,以便能够阻止它们(如果可能的话)。
https://stackoverflow.com/questions/55070699
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