目标很简单:只需使用前端相机拍摄一张照片即可。图片应固定在照片请求发送的时刻。预览甚至不需要,因此CameraSession是使用来自ImageReader的单个表面实例化的。但问题是,在一些设备上,图片是只在4-5秒后捕捉到的。以下是一些日志:
照片是在13时47分29.049索取的。 在13时47分29.062被要求逮捕 文件被写入,在13:47:33.313将文件发送到通道。 照片档案于13:47:33.339收到。 照片是在13时47分39.073索取的。 在13时47分39.074被要求逮捕 文件被写入,在13:47:43.199将文件发送到通道。 照片档案于13:47:43.215收到。
问题是,这张照片是在4秒后捕捉到的,自动对焦功能不受支持(在小米MI-5上测试)。如何在捕获之前消除如此长的延迟或执行焦点锁定?或者这里可能有另一个解决方案来消除这个问题?
值得一提的是,ASUS的平板日志:
照片是在07:07:03.443索取的。 在07:07:03.454被要求逮捕 文件被写入,并在07:07:03.907将文件发送到频道。 照片档案在07:07:03.944收到。 照片是在07:07:08.449索取的。 在07:07:08.449被要求逮捕 文件被写入,并在07:07:08.635将文件发送到频道。 照片档案在07:07:08.651收到。
以下是代码:
ViewModel:
private fun makePhoto() {
GlobalScope.launch(Main) {
Log.i("Photo", "Photo was requested at ${LocalTime.now()}")
val picture: File = camera.makePhoto()
Log.i("Photo", "Photo file was received at ${LocalTime.now()}")
//process the file somehow
}
}PhotoCamera:
//the method is called in onStart of an Activity or Fragment instance
override suspend fun open() {
val surfaces = listOf(outputSurface) //surface of an ImageReader instance, comes into object's constructor
cameraDevice =
suspendCoroutine { cameraManager.openCamera(specification.id, SuspendingCameraStateCallback(it), handler) } //callback just resumes the coroutine with CameraDevice when onOpened method was called.
session = suspendCoroutine { cameraDevice.createCaptureSession(surfaces, SuspendSessionCallback(it), handler) } //same, just resumes the continuation with the session that comes into onConfigured method
}
override suspend fun makePhoto(): File {
return suspendCoroutine {
session.apply {
stopRepeating()
abortCaptures()
Log.i("Photo", "Capture was requested on ${LocalTime.now()}")
capture(createCaptureRequest(outputSurface), captureAwaitFactory.createListener(it), handler)
}
}
}
private fun createCaptureRequest(target: Surface): CaptureRequest {
val requestBuilder = cameraDevice.createCaptureRequest(CameraDevice.TEMPLATE_STILL_CAPTURE)
requestBuilder.addTarget(target)
requestBuilder.set(CaptureRequest.CONTROL_MODE, CameraMetadata.CONTROL_MODE_AUTO)
requestBuilder.set(CaptureRequest.JPEG_ORIENTATION, orientation.rotation)
return requestBuilder.build()
}使用ImageReader附加的setOnImageAvailableListener监听器代码:
override fun onImageAvailable(reader: ImageReader) {
reader.acquireLatestImage().use { image: Image ->
val byteBuffer = image.planes[0].buffer
val byteArray = ByteArray(byteBuffer.capacity())
byteBuffer.get(byteArray)
val outputFile = createOutputFile()
FileOutputStream(outputFile).use { stream: FileOutputStream -> stream.write(byteArray) }
Log.i("Photo", "File was written, sending file to the channel on ${LocalTime.now()}")
scope.launch {
fileChannel.send(outputFile)
}
}
}
private fun createOutputFile() = //creates a unique file工厂的createListener实现:
override fun createListener(continuation: Continuation<File>): CameraCaptureSession.CaptureCallback {
return CoroutineCaptureCallback(channel, this, continuation)
}和CoroutineCaptureCallback的代码:
internal class CoroutineCaptureCallback(
private val channel: ReceiveChannel<File>,
private val scope: CoroutineScope,
private val continuation: Continuation<File>
) : CameraCaptureSession.CaptureCallback() {
override fun onCaptureCompleted(
session: CameraCaptureSession,
request: CaptureRequest,
result: TotalCaptureResult
) {
super.onCaptureCompleted(session, request, result)
scope.launch {
continuation.resume(channel.receive())
}
}
}发布于 2019-01-29 21:04:42
在创建捕获会话时运行的代码不包括在内,因此很难知道此时您要做什么。
也就是说,您应该发出一个重复的捕获请求,以聚合自动曝光和自动对焦,否则您的图像捕获可能会使用非常糟糕的值。为此,我建议添加第二个Surface目标,比如一个虚拟的SurfaceTexture (使用一些随机的纹理ID作为参数创建;只是不要在上面调用updateTexImage,您不需要GL上下文或任何东西)。
这样,一旦你发出你的照片捕捉请求,一切都准备好并旋转起来。
https://stackoverflow.com/questions/54401728
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