发布于 2020-12-18 16:13:19
给加布里埃尔·马里奥蒂的道具。我使用了他的代码,并对它做了一些修改,让它看起来像原来的问题一样的底部应用程序栏。
首先,我给了它圆的弯角,然后把它旋转了45度,如下所示:
fab的XML代码:
<com.google.android.material.floatingactionbutton.FloatingActionButton
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:id="@+id/fabHome"
android:rotation="45"
app:layout_anchor="@id/bottomBarHome"
app:shapeAppearanceOverlay="@style/FabDiamondOverlay"/>FabDiamondOverlay是:
<style name="FabDiamondOverlay" parent="">
<item name="cornerFamily">rounded</item>
<item name="cornerSize">15%</item>
</style>由此产生的FAB:

下面是XML:
<com.google.android.material.bottomappbar.BottomAppBar
android:id="@+id/bottomBarHome"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:backgroundTint="@color/grey"
app:fabCradleMargin="20dp"
app:fabCradleVerticalOffset="5dp"
android:layout_gravity="bottom" />OnCreate方法中的这段代码为底部的app条提供了一个自定义外观:
BottomAppBar bar = findViewById(R.id.bottomBarHome);
BottomAppBarTopEdgeTreatment topEdge = new BottomAppBarCutCornersTopEdge(
bar.getFabCradleMargin(),
bar.getFabCradleRoundedCornerRadius(),
bar.getCradleVerticalOffset());
MaterialShapeDrawable bottomBarBackground = (MaterialShapeDrawable) bar.getBackground();
bottomBarBackground.setShapeAppearanceModel(
bottomBarBackground.getShapeAppearanceModel()
.toBuilder()
.setTopRightCorner(CornerFamily.ROUNDED,75)
.setTopLeftCorner(CornerFamily.ROUNDED,75)
.setTopEdge(topEdge)
.build());通过修改加布里埃尔的代码:BottomAppBarCutCornersTopEdge:来源
@Override
@SuppressWarnings("RestrictTo")
public void getEdgePath(float length, float center, float interpolation, ShapePath shapePath) {
float fabDiameter = getFabDiameter();
if (fabDiameter == 0) {
shapePath.lineTo(length, 0);
return;
}
float diamondSize = fabDiameter / 2f;
float middle = center + getHorizontalOffset();
float verticalOffsetRatio = cradleVerticalOffset / diamondSize;
if (verticalOffsetRatio >= 1.0f) {
shapePath.lineTo(length, 0);
return;
}
float barLeftVertex = middle - (fabMargin + diamondSize - cradleVerticalOffset);
float barRightVertex = middle + (fabMargin + diamondSize - cradleVerticalOffset);
float depth = (diamondSize - cradleVerticalOffset + fabMargin) * interpolation;
float heightArc = 25;
float widthArc = 25;
shapePath.lineTo(barLeftVertex, 0);
shapePath.lineTo(middle-widthArc, depth-heightArc);
shapePath.addArc(middle-widthArc-10, 35, middle+widthArc+10, depth-15, 135, -83);
shapePath.lineTo(middle+widthArc, depth-heightArc);
shapePath.lineTo(barRightVertex, 0);
shapePath.lineTo(length, 0);
}这里的数值是由命中和试验决定的。我不明白每个变量都做了些什么,而且关于它的文档似乎少了很多。但它能完成任务!最后的结果如下:

发布于 2019-08-26 20:35:11
目前,BottomAppBar还没有一个正式的形状。
但是,使用app:shapeAppearance的版本1.1.0,您可以使用材料元件库属性自定义FloatingActionButton的形状。
您可以使用以下内容:
<com.google.android.material.floatingactionbutton.FloatingActionButton
app:layout_anchor="@id/bar"
app:shapeAppearance="@style/FabDiamondOverlay"
.../>用这种风格:
<style name="FabDiamondOverlay" parent="">
<item name="cornerFamily">cut</item>
<item name="cornerSize">8dp</item>
</style>其结果是:

目前,形状主题属性不影响BottomAppBar,而且您只能为FAB摇篮设置圆角。在官方存储库中添加了一个解决办法。
只需在属性app:fabCradleMargin中使用默认的BottomAppBar (它定义了FloatingActionButton和BottomAppBar之间的距离)
<com.google.android.material.bottomappbar.BottomAppBar
android:id="@+id/bar"
...
android:layout_gravity="bottom"
app:fabCradleMargin="10dp"
/>并使用BottomAppBarTopEdgeTreatment更改BottomAppBar的形状。
BottomAppBar bar = findViewById(R.id.bar);
FloatingActionButton fab2 = findViewById(R.id.fab);
BottomAppBarTopEdgeTreatment topEdge = new BottomAppBarCutCornersTopEdge(
bar.getFabCradleMargin(),
bar.getFabCradleRoundedCornerRadius(),
bar.getCradleVerticalOffset());
MaterialShapeDrawable babBackground = (MaterialShapeDrawable) bar.getBackground();
//It requires 1.1.0-alpha10
babBackground.setShapeAppearanceModel(
babBackground.getShapeAppearanceModel()
.toBuilder()
.setTopEdge(topEdge)
.build());这是最后的结果:

https://stackoverflow.com/questions/54066244
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