在关闭客户端应用程序之前,我正在学习Qt,并且在向QLocalServer发送一些数据时遇到了一些问题。在这个例子中,我尝试过两次发送“拜拜”。但在服务器端,我只收到过一次。无论客户端在关闭前发送多少次,服务器都将收到唯一的第一条消息。如果我使用QCloseEvent,那么车辙是一样的。也许我做错了什么?谢谢你的帮助!
简化服务器示例
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
server = new QLocalServer(this);
server->listen("Server1");
connect(server, SIGNAL(newConnection()), this, SLOT(processNewConnection()));
}
void MainWindow::processNewConnection()
{
clientConnection = new QLocalSocket(this);
clientConnection = server->nextPendingConnection();
connect(clientConnection,SIGNAL(readyRead()), this, SLOT(proceessData()));
}
void MainWindow::proceessData()
{
QLocalSocket* clientSocket = (QLocalSocket*)sender();
QByteArray recievedData;
recievedData = clientSocket -> readAll();
}这就是客户端的例子。
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
localSocket = new QLocalSocket(this);
localSocket -> connectToServer("Server1");
QByteArray hey("Hey");
localSocket->write(hey);
}
MainWindow::~MainWindow()
{
QByteArray bye("bye");
localSocket->write(bye);
localSocket->write(bye);
delete ui;
}发布于 2018-12-22 00:48:18
在关闭套接字之前,您应该使用waitForBytesWritten()确保数据被发送到底层系统缓冲区。
MainWindow::~MainWindow()
{
QByteArray bye("bye");
localSocket->write(bye);
localSocket->write(bye);
localSocket->waitForBytesWritten(); //<-- wait for data sent out.
delete ui;
}https://stackoverflow.com/questions/53888154
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