我使用快速4.2和OpenCV 3.1,我用Pod安装Opencv。
因此,在我的快速文件中有我的函数调用:
image = OpenCVWrapper.hdrImaging(Arrayimages, Arraytimes)在我的OpencvWrapper.h中,我这样调用我的函数:
+(UIImage *) hdrImaging:(NSArray *)images :(NSArray *)times;我在我的OpenCVWrapper.mm中做了这个函数
+(UIImage *) hdrImaging:(NSArray *)images :(NSArray *)times{
cv::Mat response;
std::vector<cv::Mat> imagesVector;
std::vector<float> timesVector;
for (int i = 0; i < images.count; i++) {
UIImage * imageToMat = images[i];
cv::Mat rgba, matToInsert;
UIImageToMat(imageToMat, rgba); // rgba is RGBA
cv::cvtColor(rgba, matToInsert, cv::COLOR_RGBA2BGR) // matToInsert is 3 channel BGR
imagesVector.push_back(matToInsert);
float time = [times[i] floatValue];
timesVector.push_back(time);
}
cv::Ptr<cv::CalibrateDebevec> calibrate = cv::createCalibrateDebevec();
calibrate->process(imagesVector, response, timesVector);
cv::Mat hdr;
cv::Ptr<cv::MergeDebevec> merge_debevec = cv::createMergeDebevec();
merge_debevec->process(imagesVector, hdr, timesVector, response);
cv::Mat ldr;
cv::Ptr<cv::TonemapDurand> tonemap = cv::createTonemapDurand(2.2f);
tonemap->process(hdr, ldr);
cv::Mat fusion;
cv::Ptr<cv::MergeMertens> merge_mertens = cv::createMergeMertens();
merge_mertens->process(imagesVector, fusion);
response = fusion * 255;
response.convertTo(response, CV_8U);
return MatToUIImage(response);
}编辑
如果有内存错误,如下所示:
EXC_RESOURCE RESOURCE_TYPE_MEMORY (limit=650 MB,unused=0x0)行merge_debevec->process(imagesVector, hdr, timesVector, response);上的
您可以在捕获会话声明中使用以下代码来保证图片的质量:captureSession.sessionPreset = .hd1920x1080或其他简历解决方案!
编辑2
如果有关无效位/组件的错误:
CustomCamera[5793:1463869] [Unknown process name] CGImageCreate: invalid image bits/component: 8 bits/pixel 96 alpha info = kCGImageAlphaNone不要忘记将您的响应Mat设置为8位,类似于:response.convertTo(response, CV_8U);
为什么我的照片旋转?我认为MatToUIImage函数是谁旋转我的图片,但如何设置我的图片与良好的旋转?
谢谢!
发布于 2018-12-05 15:20:48
第一个错误是内存不足,可能是由于图像的大小。对于第二个错误,UIImageToMat将UIImage转换为4通道RGBA图像。所以你需要把它转换成BGR或者RGB,
for (int i = 0; i < images.count; i++) {
UIImage * imageToMat = images[i];
cv::Mat rgba, matToInsert;
UIImageToMat(imageToMat, rgba); // rgba is RGBA
cv::cvtColor(rgba, matToInsert, cv::COLOR_RGBA2BGR) // matToInsert is 3 channel BGR
imagesVector.push_back(matToInsert);
float time = [times[i] floatValue];
timesVector.push_back(time);
}https://stackoverflow.com/questions/53631174
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