在更大的上下文中,我转而创建一个空白项目并运行构建命令。同样的错误:
ionic start myApp blank
cd myApp
ionic cordova run ios --debug --target="iPhone-8" --consolelogs
ionic-app-scripts build --target cordova --platform ios
[11:39:29] ionic-app-scripts 3.2.0
[11:39:29] build dev started ...
[11:39:30] clean started ...
[11:39:30] clean finished in 1 ms
[11:39:30] copy started ...
[11:39:30] deeplinks started ...
[11:39:30] deeplinks finished in 15 ms
[11:39:30] transpile started ...
[11:39:33] transpile finished in 3.16 s
[11:39:33] preprocess started ...
[11:39:33] preprocess finished in 1 ms
[11:39:33] webpack started ...
[11:39:33] copy finished in 3.31 s
[11:39:37] webpack finished in 4.35 s
[11:39:37] sass started ...
[11:39:38] sass finished in 1.27 s
[11:39:38] postprocess started ...
[11:39:38] postprocess finished in 10 ms
[11:39:38] lint started ...
[11:39:38] build dev finished in 8.92 s
[11:39:41] lint finished in 2.65 s
> cordova run ios --debug --target iPhone-8
Building for iPhone 8 Simulator
Building project: /myApp/platforms/ios/myApp.xcworkspace
Configuration: Debug
Platform: emulator
Build settings from command line:
CONFIGURATION_BUILD_DIR =
/myApp/platforms/ios/build/emulator
SDKROOT = iphonesimulator12.0
SHARED_PRECOMPS_DIR =
/myApp/platforms/ios/build/sharedpch
Build settings from configuration file '
/myApp/platforms/ios/cordova/build-debug.xcconfig':
CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES
CODE_SIGN_ENTITLEMENTS = $(PROJECT_DIR)/$(PROJECT_NAME)/Entitlements-$(CONFIGURATION).plist
CODE_SIGN_IDENTITY = iPhone Developer
ENABLE_BITCODE = NO
GCC_PREPROCESSOR_DEFINITIONS = DEBUG=1
HEADER_SEARCH_PATHS = "$(TARGET_BUILD_DIR)/usr/local/lib/include" "$(OBJROOT)/UninstalledProducts/include" "$(OBJROOT)/UninstalledProducts/$(PLATFORM_NAME)/include" "$(BUILT_PRODUCTS_DIR)"
OTHER_LDFLAGS = -ObjC
SWIFT_OBJC_BRIDGING_HEADER = $(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h
/myApp/platforms/ios/build/emulator/myApp.app/Info.plist file not found.
[ERROR] An error occurred while running subprocess cordova.
cordova run ios --debug --target iPhone-8 exited with exit code 1.
Re-running this command with the --verbose flag may provide more
information.
ionic --version
4.1.2
cordova --version
8.0.0 & @latest 8.1.1
XCode Version 10.0 (10A255) + build tools
macOS 10.13.6 - High Sierra. Mojave on a different machine fails the same.如果有人好奇的话,路径会被调整。
-
连同@DaveAlden的回答,这就是我如何让它恢复到没有虫子的肝脏:
ionic cordova platform remove ios sudo npm install -g ionic@3.20.0 ionic cordova platform add ios open platform/ios/MyApp.xcworkspace
按照指示返回到遗留构建系统(如在https://github.com/apache/cordova-ios/issues/407上)
运行我的构建脚本,不使用--buildFlag='-UseModernBuildSystem=0'
发布于 2018-10-01 09:23:20
造成此问题的原因是Xcode 10包含一个新的构建系统,该系统目前与cordova-ios@4 - 请看这里不兼容。
现在的解决方案是使用--buildFlag='-UseModernBuildSystem=0'选项运行Cordova,以指示Xcode使用旧的构建系统,例如:
cordova run ios --debug --target "iPhone-8" --buildFlag='-UseModernBuildSystem=0'更新:为了我自己的方便,我用一个shell脚本包装了它:
#!/bin/bash
# Adds build flag to make cordova-ios@4 work with Xcode 10
cordova "$@" --buildFlag='-UseModernBuildSystem=0'我将它保存在一个名为cordova-xcode10的文件中,确保它在路径中并使其可执行(chmod a+x cordova-xcode10),然后我就可以这样做了:
cordova-xcode10 run ios --target "iPhone-8"它将与Xcode 10一起工作。
发布于 2019-01-26 10:34:09
这个问题是由Xcode 10引起的,我用两种方法解决了这个问题。
在build.json中编写下面的代码。
{
"ios": {
"debug": {
"buildFlag": ["-UseModernBuildSystem=0"]
},
"release": {
"buildFlag": ["-UseModernBuildSystem=0"]
}
}
}之后,您可以运行这些命令,而不会出现任何错误。
ionic cordova build iosionic cordova run iosionic cordova run ios --target="iPhone-6s" -l发布于 2019-02-20 04:03:22
这对我来说很管用
Open your workspace file, then File --> WorkSpace Settings
In shared Workspace settings, choose Build System: Legacy Build System.
Then run ionic cordova run -l更新
我刚发现Cordova IOS 5.0.0发布了。https://cordova.apache.org/announcements/2019/02/09/cordova-ios-release-5.0.0.html
https://stackoverflow.com/questions/52584550
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