在QB64中有一个有关循环优化的循环:
DIM N AS DOUBLE, X(100000000) AS DOUBLE
T! = TIMER
FOR N = 1 to 100000000
IF X(N) THEN
PRINT X(N)
EXIT FOR
END IF
NEXT
PRINT TIMER - T!是否比以下速度更快:
DIM N AS DOUBLE, X(100000000) AS DOUBLE
T! = TIMER
FOR N = 1 to 100000000
IF X(N) <> 0 THEN
PRINT X(N)
EXIT FOR
END IF
NEXT
PRINT TIMER - T!编辑: 09-18-2018,包括可变类型
发布于 2019-01-03 13:20:23
我编写了这段代码来评估您的测试:
REM Delete REM to enable console runs
REM $CONSOLE:ONLY
REM _DEST _CONSOLE
DIM SHARED N AS DOUBLE, X(100000000) AS DOUBLE
S# = 0: ZC% = 0
T% = 10
IF COMMAND$ <> "" THEN
T% = VAL(COMMAND$)
END IF
IF T% > 999 THEN T% = 999
FOR I% = 1 TO T%
A# = TRYA
B# = TRYB
D# = A# - B#
PRINT USING "Case A ... : #.########"; A#
PRINT USING "Case B ... : #.########"; B#
PRINT USING "Diff ..... : #.########"; D#;
A$ = ""
IF ABS(D#) < 0.00000001 THEN
ZC% = ZC% + 1
A$ = "*"
END IF
S# = S# + A# - B#
PRINT A$
PRINT
REM INKEY$ doesn't work in console mode!
A$ = INKEY$
IF A$ = CHR$(27) THEN
I% = I% + 1: EXIT FOR
END IF
NEXT
PRINT USING "Avrg A - B : #.########"; S# / (I% - 1)
PRINT USING "0 diff:### on ### tryes"; ZC%, (I% - 1)
PRINT
PRINT "Hit a key to exit!"
REM INPUT$ doesn't work in console mode!
A$ = INPUT$(1)
SYSTEM
FUNCTION TRYA#
T# = TIMER
FOR N = 1 TO 100000000
IF X(N) THEN
PRINT X(N)
EXIT FOR
END IF
NEXT
A# = TIMER - T#
TRYA = A#
END FUNCTION
FUNCTION TRYB#
T# = TIMER
FOR N = 1 TO 100000000
IF X(N) <> 0 THEN
PRINT X(N)
EXIT FOR
END IF
NEXT
A# = TIMER - T#
TRYB = A#
END FUNCTION这两个不同的例程被插入到两个函数中:TRYA和TRYB。
我用一个循环启动了这个SW,运行999倍的函数,结果是:
Avrg. A - B: 0.00204501
0 diff:359 on 999 tryes然后我启动了一个10次循环,结果是:
Avrg. A - B: -.01640625
0 diff: 1 on 10 tryes然后我启动了一个15次循环,结果是:
Avrg. A - B: 0.00026042
0 diff: 5 on 15 tryes因为我们在多线程环境下启动了SW,我不认为这是一个很好的测试,但是有一些结果:
TRYA似乎要慢一些。TRYB函数的速度似乎要慢一些。看看这些结果,我想,我们可以认为这两个函数等价!
在命令行(或将命令$参数修改为QB64菜单)中运行代码的循环超过10个,如下所示:
# ./test n
其中n是您想要的循环数。
SW是使用gcc和-O3优化选项编译的。(要做到这一点,必须修改文件[/opt/]qb64/internal/c/makeline_lnx.txt)
https://stackoverflow.com/questions/52379239
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