我有一个SKCanvasView,它绘制一些图形,现在有一个需要得到的点击位置。在阅读了几篇文章之后,我决定通过MR.Gestures来实现这一点。因为包中没有SKCanvasView的标准实现,所以我需要自己实现它。
我猜是来自IGestureAwareControl的
public class AudioWaveView : SKCanvasView, IGestureAwareControl这一项需要实现一组事件和命令:
public GestureHandler GestureHandler { get; }
public ICommand DownCommand { get; set; }
public object DownCommandParameter { get; set; }
public ICommand UpCommand { get; set; }
public object UpCommandParameter { get; set; }
public ICommand TappingCommand { get; set; }
public object TappingCommandParameter { get; set; }
public ICommand TappedCommand { get; set; }
public object TappedCommandParameter { get; set; }
public ICommand DoubleTappedCommand { get; set; }
public object DoubleTappedCommandParameter { get; set; }
public ICommand LongPressingCommand { get; set; }
public object LongPressingCommandParameter { get; set; }
public ICommand LongPressedCommand { get; set; }
public object LongPressedCommandParameter { get; set; }
public ICommand PinchingCommand { get; set; }
public object PinchingCommandParameter { get; set; }
public ICommand PinchedCommand { get; set; }
public object PinchedCommandParameter { get; set; }
public ICommand PanningCommand { get; set; }
public object PanningCommandParameter { get; set; }
public ICommand PannedCommand { get; set; }
public object PannedCommandParameter { get; set; }
public ICommand SwipedCommand { get; set; }
public object SwipedCommandParameter { get; set; }
public ICommand RotatingCommand { get; set; }
public object RotatingCommandParameter { get; set; }
public ICommand RotatedCommand { get; set; }
public object RotatedCommandParameter { get; set; }
public event EventHandler<DownUpEventArgs> Down;
public event EventHandler<DownUpEventArgs> Up;
public event EventHandler<TapEventArgs> Tapping;
public event EventHandler<TapEventArgs> Tapped;
public event EventHandler<TapEventArgs> DoubleTapped;
public event EventHandler<LongPressEventArgs> LongPressing;
public event EventHandler<LongPressEventArgs> LongPressed;
public event EventHandler<PinchEventArgs> Pinching;
public event EventHandler<PinchEventArgs> Pinched;
public event EventHandler<PanEventArgs> Panning;
public event EventHandler<PanEventArgs> Panned;
public event EventHandler<SwipeEventArgs> Swiped;
public event EventHandler<RotateEventArgs> Rotating;
public event EventHandler<RotateEventArgs> Rotated;我不知道这是不是该走的路,但这看起来是一个很好的起点,但现在我被困住了,不知道如何走得更远。有没有人做过类似的事情,或者知道解决办法?
非常感谢
发布于 2018-09-13 08:50:22
请看一下微软关于SkiaSharp的触控文章。它使用一个效果来支持触摸操作,更多关于效果的详细信息在这里:从效果调用事件
基本上,您需要将TouchEffect添加到添加CanvasView的容器中(甚至将效果添加到CanvasView中,在上面链接的文章中有这样的示例):
<Grid BackgroundColor="White" Grid.Row="1">
<skia:SKCanvasView x:Name="canvasView" PaintSurface="OnCanvasViewPaintSurface" />
<Grid.Effects>
<tt:TouchEffect Capture="True" TouchAction="OnTouchEffectAction" />
</Grid.Effects>
</Grid>然后为TouchAction事件添加一个处理程序,如下所示。您需要首先将触摸点转换为像素,然后检查是否
void OnTouchEffectAction(object sender, TouchActionEventArgs args)
{
if (args.Type != TouchActionType.Pressed)
{
return;
}
var pointLocation = args.Location;
var point =
new SKPoint((float)(canvasView.CanvasSize.Width * pointLocation.X / canvasView.Width),
(float)(canvasView.CanvasSize.Height * pointLocation.Y / canvasView.Height));
// TODO: Handle your touch here
}https://stackoverflow.com/questions/52309588
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