我试图在我的bazel构建中包括一个外部库(glm),但是我得到了未声明的包含--问题是我不知道如何修复它,也不知道为什么,因为如果我手动提取库时使用相同的构建脚本,它就会构建得很好。
我设法对这个问题做了一个很小的再现,无论是工作案例还是不工作案例。
不工作的示例
我的文件夹结构
这是我的工作区文件
new_http_archive(
name = "glmExt",
url = "https://github.com/g-truc/glm/archive/0.9.9.0.tar.gz",
sha256 = "514dea9ac0099dc389cf293cf1ab3d97aff080abad55bf79d4ab7ff6895ee69c",
strip_prefix = "glm-0.9.9.0",
build_file = "externals/glm.BUILD",
)这是我的glm.BUILD文件
package(default_visibility = ["//visibility:public"])
cc_library(
name= "glm",
defines= ["GLM_ENABLE_EXPERIMENTAL", "GLM_FORCE_RADIANS",
"GLM_FORCE_DEPTH_ZERO_TO_ONE"],
srcs=glob(["glm/**/*.cpp"]) + ["glm/detail/_fixes.hpp"],
hdrs=glob(["glm/**/*.hpp"])+glob(["glm/**/*.h"]),
includes = ["glm"],
textual_hdrs = glob(["glm/**/*.inl"]),
visibility = ["//visibility:public"],
)这就是我在运行时遇到的错误
bazel build @glmExt//:glm --verbose_failures --sandbox_debug
ERROR: C:/users/...../external/glmExt/BUILD.bazel:121:1: undeclared inclusion(s) in rule '@glmExt//:glm':
this rule is missing dependency declarations for the following files included by 'external/glmExt/glm/detail/glm.cpp':
'external/glmext/glm/detail/_fixes.hpp'
'external/glmext/glm/detail/setup.hpp'
'external/glmext/glm/simd/platform.h'
'external/glmext/glm/fwd.hpp'
'external/glmext/glm/detail/setup.hpp'
'external/glmext/glm/detail/type_int.hpp'
'external/glmext/glm/detail/setup.hpp'
'external/glmext/glm/detail/type_float.hpp'
...工作示例:
我的文件夹结构
我的工作区文件为空
这是我的构建文件
package(default_visibility = ["//visibility:public"])
cc_library(
name= "glm",
defines= ["GLM_ENABLE_EXPERIMENTAL", "GLM_FORCE_RADIANS", "GLM_FORCE_DEPTH_ZERO_TO_ONE"],
srcs=glob(["glmSrc/glm/**/*.cpp"]) + ["glmSrc/glm/detail/_fixes.hpp"],
hdrs=glob(["glmSrc/glm/**/*.hpp"])+glob(["glmSrc/glm/**/*.h"]),
includes = ["glmSrc"],
textual_hdrs = glob(["glmSrc/glm/**/*.inl"]),
visibility = ["//visibility:public"],
)然后,当运行build命令时,它成功地完成了。
PS D:\......\glmBuild2> bazel build :glm --verbose_failures --sandbox_debug
INFO: Analysed target //:glm (1 packages loaded).
INFO: Found 1 target...
INFO: From Compiling glmSrc/glm/detail/glm.cpp:
glmSrc/glm/detail/glm.cpp(4): warning C4005: 'GLM_ENABLE_EXPERIMENTAL': macro redefinition
glmSrc/glm/detail/glm.cpp(4): note: command-line arguments: see previous definition of 'GLM_ENABLE_EXPERIMENTAL'
Target //:glm up-to-date:
C:/users/.../execroot/__main__/bazel-out/x64_windows-fastbuild/bin/libglm.a
INFO: Elapsed time: 1.830s, Critical Path: 1.30s
INFO: 3 processes, local.
INFO: Build completed successfully, 4 total actions有谁有主意吗?谢谢
更新:
bazel version
Build label: 0.14.0
Build target: bazel-out/x64_windows-opt/bin/src/main/java/com/google/devtools/build/lib/bazel/BazelServer_deploy.jar
Build time: Fri Jun 1 13:06:29 2018 (1527858389)
Build timestamp: 1527858389
Build timestamp as int: 1527858389发布于 2018-06-27 07:29:57
我使用Bazel0.15.0在linux上尝试了第一个示例,并且在我添加“”之后,所有示例都起作用了。转换为includes属性glm。您有可能在linux上测试它吗?那是只有窗户的问题吗?你用哪种bazel版本?
谢谢你的澄清。
https://stackoverflow.com/questions/51053215
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