我是Sader Forge的完全初学者,试图创建一个非常基本的着色器,但在默认着色器设置中的节点有一些奇怪的问题:

发布于 2018-05-05 03:20:24
好吧,那么我能收集到的..。

- The right is an approximation of your own bump texture, the left is a solid color taken as an average of said texture.
- Compared to a [real bump map](http://www.bundysoft.com/wiki/lib/exe/fetch.php?media=tutorials:l3dt:bumpmap:rock2_bump.jpg):
https://stackoverflow.com/questions/50124895
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