我整个早上都在做研究。到目前为止还没有运气。我试图围绕我的视图中心旋转一个CGPoint。
以下是我为UIBezierPath所做的工作:
CGRect bounds = self.bounds; // might want to use CGPathGetPathBoundingBox
CGPoint center = CGPointMake(CGRectGetMidX(bounds), CGRectGetMidY(bounds));
CGAffineTransform transform = CGAffineTransformIdentity;
transform = CGAffineTransformTranslate(transform, center.x, center.y);
transform = CGAffineTransformRotate(transform, DEGREES_TO_RADIANS(degreesOfRotation));
transform = CGAffineTransformTranslate(transform, -center.x, -center.y);
currentLayer.path = CGPathCreateCopyByTransformingPath(pathTwo.CGPath, &transform);效果很好。我找到了这篇文章,What is the best way to rotate a CGPoint on a grid?,但它只是不起作用。
我真的需要一种方法来旋转CGPoint在我的边界中心。
有什么想法吗?
发布于 2018-03-11 04:26:39
计算转换的代码是正确的。您所需要做的就是将转换应用到重点上。
CGRect bounds = self.bounds;
CGPoint center = CGPointMake(CGRectGetMidX(bounds), CGRectGetMidY(bounds));
CGAffineTransform transform = CGAffineTransformIdentity;
transform = CGAffineTransformTranslate(transform, center.x, center.y);
transform = CGAffineTransformRotate(transform, DEGREES_TO_RADIANS(degreesOfRotation));
transform = CGAffineTransformTranslate(transform, -center.x, -center.y);
CGPoint point = CGPointMake(bounds.size.width - 10, center.y); // some point
CGPoint point2 = CGPointApplyAffineTransform(point, transform); // some point rotated about the center of the viewhttps://stackoverflow.com/questions/49214814
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