我想并行化一个函数,问题是几个小时后,我的内存就过载了。
测试程序计算一些简单的东西,并且到目前为止还能工作。只有内存使用量在不断增加。
QT项目文件:
QT -= gui
QT += concurrent widgets
CONFIG += c++11 console
CONFIG -= app_bundle
DEFINES += QT_DEPRECATED_WARNINGS
SOURCES += main.cppQT程序文件:
#include <QCoreApplication>
#include <qdebug.h>
#include <qtconcurrentrun.h>
double parallel_function(int instance){
return (double)(instance)*10.0;
}
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
int nr_of_threads = 8;
double result_sum,temp_var;
for(qint32 i = 0; i<100000000; i++){
QFuture<double> * future = new QFuture<double>[nr_of_threads];
for(int thread = 0; thread < nr_of_threads; thread++){
future[thread] = QtConcurrent::run(parallel_function,thread);
}
for(int thread = 0; thread < nr_of_threads; thread++){
future[thread].waitForFinished();
temp_var = future[thread].result();
qDebug()<<"result: " << temp_var;
result_sum += temp_var;
}
}
qDebug()<<"total: "<<result_sum;
return a.exec();
}正如我所观察到的,QtConcurrent::run(parallel_function,thread)分配内存,但在future[thread].waitForFinished()之后不释放内存。
这里怎么了?
发布于 2018-03-05 09:38:07
内存泄漏是因为future数组未被删除。在外部for循环的末尾添加delete[] future。
for(qint32 i = 0; i<100000000; i++)
{
QFuture<double> * future = new QFuture<double>[nr_of_threads];
for(int thread = 0; thread < nr_of_threads; thread++){
future[thread] = QtConcurrent::run(parallel_function,thread);
}
for(int thread = 0; thread < nr_of_threads; thread++){
future[thread].waitForFinished();
temp_var = future[thread].result();
qDebug()<<"result: " << temp_var;
result_sum += temp_var;
}
delete[] future; // <--
}发布于 2018-06-12 06:48:29
下面是它的外观--注意每件事情都可以变得简单得多!你已经下定决心要做手动内存管理了:为什么?首先,QFuture是一个值。您可以非常有效地将其存储在任何将为您管理内存的向量容器中。您可以使用range-for迭代这样的容器。等。
QT = concurrent # dependencies are automatic, you don't use widgets
CONFIG += c++14 console
CONFIG -= app_bundle
SOURCES = main.cpp尽管示例是合成的,而且map_function非常简单,但值得考虑的是如何以最高效和最有表现力的方式处理事情。您的算法是典型的map-还原操作,blockingMappedReduce的开销仅为手工完成所有工作的一半。
首先,让我们用C++重新定义原来的问题,而不是用一些C-加上Frankenstein。
// https://github.com/KubaO/stackoverflown/tree/master/questions/future-ranges-49107082
/* QtConcurrent will include QtCore as well */
#include <QtConcurrent>
#include <algorithm>
#include <iterator>
using result_type = double;
static result_type map_function(int instance){
return instance * result_type(10);
}
static void sum_modifier(result_type &result, result_type value) {
result += value;
}
static result_type sum_function(result_type result, result_type value) {
return result + value;
}
result_type sum_approach1(int const N) {
QVector<QFuture<result_type>> futures(N);
int id = 0;
for (auto &future : futures)
future = QtConcurrent::run(map_function, id++);
return std::accumulate(futures.cbegin(), futures.cend(), result_type{}, sum_function);
}没有手动内存管理,也没有将线程显式拆分成“线程”--这是没有意义的,因为并发执行平台知道有多少线程。这已经更好了!
但这似乎相当浪费:每个未来内部分配至少一次(!)。
与其对每个结果显式地使用期货,我们还可以使用map-还原框架。为了生成序列,我们可以定义一个迭代器来提供我们想要处理的整数。迭代器可以是前向迭代器,也可以是双向迭代器,它的实现是QtConcurrent框架所需的最小值。
#include <iterator>
template <typename tag> class num_iterator : public std::iterator<tag, int, int, const int*, int> {
int num = 0;
using self = num_iterator;
using base = std::iterator<tag, int, int, const int*, int>;
public:
explicit num_iterator(int num = 0) : num(num) {}
self &operator++() { num ++; return *this; }
self &operator--() { num --; return *this; }
self &operator+=(typename base::difference_type d) { num += d; return *this; }
friend typename base::difference_type operator-(self lhs, self rhs) { return lhs.num - rhs.num; }
bool operator==(self o) const { return num == o.num; }
bool operator!=(self o) const { return !(*this == o); }
typename base::reference operator*() const { return num; }
};
using num_f_iterator = num_iterator<std::forward_iterator_tag>;
result_type sum_approach2(int const N) {
auto results = QtConcurrent::blockingMapped<QVector<result_type>>(num_f_iterator{0}, num_f_iterator{N}, map_function);
return std::accumulate(results.cbegin(), results.cend(), result_type{}, sum_function);
}
using num_b_iterator = num_iterator<std::bidirectional_iterator_tag>;
result_type sum_approach3(int const N) {
auto results = QtConcurrent::blockingMapped<QVector<result_type>>(num_b_iterator{0}, num_b_iterator{N}, map_function);
return std::accumulate(results.cbegin(), results.cend(), result_type{}, sum_function);
}我们可以放弃std::accumulate,改用blockingMappedReduced吗?当然:
result_type sum_approach4(int const N) {
return QtConcurrent::blockingMappedReduced(num_b_iterator{0}, num_b_iterator{N},
map_function, sum_modifier);
}我们还可以尝试一个随机访问迭代器:
using num_r_iterator = num_iterator<std::random_access_iterator_tag>;
result_type sum_approach5(int const N) {
return QtConcurrent::blockingMappedReduced(num_r_iterator{0}, num_r_iterator{N},
map_function, sum_modifier);
}最后,我们可以从使用范围生成迭代器切换到预先计算的范围:
#include <numeric>
result_type sum_approach6(int const N) {
QVector<int> sequence(N);
std::iota(sequence.begin(), sequence.end(), 0);
return QtConcurrent::blockingMappedReduced(sequence, map_function, sum_modifier);
}当然,我们的重点是对所有这些进行基准测试:
template <typename F> void benchmark(F fun, double const N) {
QElapsedTimer timer;
timer.start();
auto result = fun(N);
qDebug() << "sum:" << fixed << result << "took" << timer.elapsed()/N << "ms/item";
}
int main() {
const int N = 1000000;
benchmark(sum_approach1, N);
benchmark(sum_approach2, N);
benchmark(sum_approach3, N);
benchmark(sum_approach4, N);
benchmark(sum_approach5, N);
benchmark(sum_approach6, N);
}在我的系统上,在发布版本中,输出是:
sum: 4999995000000.000000 took 0.015778 ms/item
sum: 4999995000000.000000 took 0.003631 ms/item
sum: 4999995000000.000000 took 0.003610 ms/item
sum: 4999995000000.000000 took 0.005414 ms/item
sum: 4999995000000.000000 took 0.000011 ms/item
sum: 4999995000000.000000 took 0.000008 ms/item注意如何在随机迭代序列上使用map-约简比使用QtConcurrent::run**,低3个数量级,比非随机迭代解快2个数量级。**
https://stackoverflow.com/questions/49107082
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