我有一个类似于构造函数的客户端,它在参数列表方面非常长,例如,
Class Client {
private ServiceA _serviceA;
private ServiceB _serviceB;
....
private ServiceE _serviceE;
public Client(ServiceA serviceA, ServiceB serviceB,...ServiceE service E) { ... }
public doTask1(TypeA typeA) { //only serviceA, serviceB service being used... }
public doTask2(TypeB typeB) { //only serviceD, serviceE being used ... }
}我想在这里使用一个服务外观来修剪构造函数参数列表。但是,作为外观实现的核心责任,我感到非常困惑。因此,我用服务作为类变量及其getter编写了一个facade,如下所示:
Class Facade {
private ServiceA _serviceA;
private ServiceB _serviceB;
....
private ServiceE _serviceE;
getters () ...
}在这种情况下,这种抽象外观的方法是否正确。如果不是,那么重构客户端类的正确方法是什么?
发布于 2018-03-03 20:31:39
Facedes有一个完全不同的意图:它们的创建是为了封装和隐藏类的底层结构和行为。以一辆汽车为例。它由许多部件组成:车载计算机、燃油泵、发动机等。如果你想启动它,只需按下“启动”按钮:
class FuelPump {
private boolean pumpTurnedOn;
public FuelPump() {
pumpTunrnedOn=false;
}
public boolean isPumpTunredOn() {
return pumpTurnedOn;
}
public void setPumpTurnedOn (boolean newState) {
pumpTurndeOn=newState;
if (newState) {
System.out.println ("fuel pump now is on");
} else {
System.out.println ("fuel pump now is turned off");
}
}
}class Engine {
private boolean engineStarted;
public Engine() {
engineStarted=false;
}
public boolean isEngineStarted() {
return engineStarted;
}
public void setEngineStarted (boolean newState) {
engineStarted=newState;
if (newState) {
System.out.println("engine now is on");
} else {
System.out.println("engine now is turned off");
}
}
}// this is the Car facade:
class Car {
private FuelPump fuelPump;
private Engine engine;
// + other components of Car
public Car () {
fuelPump = new FuelPump();
engine = new Engine();
}
public void startCar() {
fuelPump.setPumpTurnedOn(true);
engine.setEngineStarted(true);
// + other methods of start procedures with other components
System.out.println("Your car has been startded");
}
public void stopCar() {
engine.setEngineStarted(false);
fuelPump.setPumpTurnedOn(false);
// + other methods on other components for shutting down car
}
}客户端代码片段:
Car car=new Car();
car.startCar();
// later on
car.stopCar();如您所见,客户端对启动汽车的底层组件一无所知。它只需要使用startCar()方法,剩下的就由车窗来完成。Facade是一种结构模式。如果您有许多构造器参数,并且希望重新处理它们,请使用一种创建模式。如果您有强制字段和非强制字段,我建议使用构建器模式。例如,强制构造函数参数是Service_A,Service_B和Service_C到Service_E并不是必需的。那么您的ClientBuilder类应该如下所示:
class ClientBuilder{
private static Service_A serviceA; // required
private static Service_B serviceB; // required
private static Service_C serviceC;
private static Service_D serviceD;
private static Service_E serviceE;
// since this builder is singleton
private static ClientBuilder builderInstance = new ClientBuilder();
private ClientBuilder () {};
public static ClientBuilder getBuilderInstance (Service_A service_A, Service_B service_B){
serviceA = service_A;
serviceB = service_B;
serviceC = null;
serviceD = null;
serviceE = null;
return builderInstance;
}
public static ClientBuilder addServiceC (Service_C service_C) {
serviceC = service_C;
return builderInstance;
}
public static ClientBuilder addServiceD (Service_D service_D) {
serviceC = service_D;
return builderInstance;
}
public static ClientBuilder addServiceE (Service_E service_E) {
serviceE = service_E;
return builderInstance;
}
public static Client build(){
return new Client (serviceA, ServiceB, ServiceC, ServiceD, ServiceE);
}在这种情况下,您只能使用强制参数实例化客户端类。最好的是,不需要的参数的顺序是可以互换的:
Client aClient = ClientBuilder.getBuilderInstance(aServiceA, aServiceB)
.addServiceE(aServiceE)
.addServiceC(aServiceC)
.build();现在已经创建了aClient,服务A、B、C、E和serviceD仍然为空。稍后,您可以通过适当的setter设置它。getters和setter必须在客户端类中。简单地说,通过构建器类,您可以减少构造函数参数的数量,这些参数只适用于将来使用setters的强制和设置可选字段。您可以在四人帮书中阅读更多细节,或者如果您是一个严肃的Java乐趣,我建议阅读头第一的设计模式书籍。希望我能帮你,再见!
https://stackoverflow.com/questions/49087878
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