//我的代码如下
do{
file = try AKAudioFile(readFileName: "Sound1.mp3", baseDir: .resources)
// file = try AKAudioFile(forReading: SingletonClass.sharedInstance.recordedURLs[SingletonClass.sharedInstance.recordedURL]!)
// AKSettings.defaultToSpeaker = true
}
catch {
}
do {
player = try AKAudioPlayer(file : file)
}
catch {
}
let lfoAmplitude = 1_000
let lfoRate = 1.0 / 3.428
_ = 0.9
//filter section effect below
filterSectionEffect = AKOperationEffect(tracker) { input, _ in
let lfo = AKOperation.sineWave(frequency: lfoRate, amplitude: lfoAmplitude)
return input.moogLadderFilter(cutoffFrequency: lfo + cutoffFrequency,
resonance: resonance)
}
Audiokit.output = filterSectionEffect
Audiokit.start()每当我使用带有代码player.play的按钮播放音频时,音频就会被正确播放。如果我连接耳机,它也会正常播放,但一旦我断开耳机,我就看到了错误:

这种情况在有线耳机和蓝牙耳机中都是一样的。我的应用程序卡住了,因为这个问题,只有这也只发生在AKOperationEffect。任何帮助都将不胜感激。
发布于 2018-04-12 17:30:15
库纳尔·韦尔马( Kunal )的评论是正确的,但为了完整起见,这是修正它的承诺。
https://github.com/AudioKit/AudioKit/commit/ffac4acbe93553764f6095011e9bf5d71fdc88c2
https://stackoverflow.com/questions/47965943
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