在使用fitToView(objectIds,model)选择并聚焦对象之后,我想通过编程将相机放大,而不是通过鼠标事件。
我尝试了下面的代码,它能够放大,但是3D空间被扭曲了。如果你知道如何正确放大,请告诉我。
// select and isolate target object
let dbid = [1137]
viewer.impl.visibilityManager.isolate(dbid, viewer.model)
viewer.select(dbid)
//focus on target object
viewer.getAggregateSelection((data) => {
let rootId = data.selector.getInstanceTree().nodeAccess.rootId
viewer.fitToView(rootId, viewer.model)
})
//zoom out camera
let cam = viewer.getCamera().perspectiveCamera
cam.zoom *= 0.05
viewer.impl.syncCamera();发布于 2017-11-17 16:14:40
您需要更改的不是缩放属性,而是摄像机的位置:
var nav = viewer.navigation
var pos = nav.getPosition()
var target = nav.getTarget()
var viewdir = new THREE.Vector3()
viewdir.subVectors (pos, target).normalize()
// zooms out by 100 along the view direction
viewdir.multiplyScalar (100)
pos.add(viewdir)
nav.setPosition(pos)发布于 2021-08-16 13:22:34
您需要更改的不是缩放属性,而是设置摄像机位置:
let camera = this.viewer3D.getCamera();
viewer.fitToView(dbIds, null, true); //provide your device id to locate
var direction = new THREE.Vector3();
camera.getWorldDirection( direction );
//set distance move the camera forward to your needs (gives value in minus for zoomout)
camera.position.add( direction.multiplyScalar(-15));
let fov = viewer.navigation.getVerticalFov(); //or horizontalFov
viewer.navigation.setRequestTransition(true, camera.position,viewer.navigation.getTarget(), fov);
//if not work then try fov + 20,30,40 etc..https://stackoverflow.com/questions/47342668
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