我现在正在阅读c#6.0一书,下面的代码主题是“实现IComparable接口”。
我不知道几件事:
IComparable.CompareTo?CompareTo的另一个隐式重载(一个隐式int CompareTo (Note other),另一个隐式int CompareTo (object other) )呢?public struct Note : IComparable<Note>, IEquatable<Note>, IComparable
{
int _semitonesFromA;
public int SemitonesFromA { get { return _semitonesFromA; } }
public Note (int semitonesFromA)
{
_semitonesFromA = semitonesFromA;
}
public int CompareTo (Note other) // Generic IComparable<T>
{
if (Equals (other)) return 0; // Fail-safe check
return _semitonesFromA.CompareTo (other._semitonesFromA);
}
int IComparable.CompareTo (object other) // Nongeneric IComparable
{
if (!(other is Note))
throw new InvalidOperationException ("CompareTo: Not a note");
return CompareTo ((Note) other);
}
public static bool operator < (Note n1, Note n2)
=> n1.CompareTo (n2) < 0;
public static bool operator > (Note n1, Note n2)
=> n1.CompareTo (n2) > 0;
public bool Equals (Note other) // for IEquatable<Note>
=> _semitonesFromA == other._semitonesFromA;
public override bool Equals (object other)
{
if (!(other is Note)) return false;
return Equals ((Note) other);
}
public override int GetHashCode() => _semitonesFromA.GetHashCode();
public static bool operator == (Note n1, Note n2) => n1.Equals (n2);
public static bool operator != (Note n1, Note n2) => !(n1 == n2);
}发布于 2017-11-16 10:23:55
您可以隐式地实现IComparable,是的。但从根本上说,您希望阻止用户将Note与其他Note进行比较。如果IComparable,您可能有遗留用法,但是如果有任何直接了解Note类的信息,则不希望允许:
Note note = new Note();
Other other = new Other();
int result = note.CompareTo(other);你知道这总是会抛出一个异常,那么为什么要允许它呢?基本上,将非泛型IComparable接口视为“某种遗留”(有有效的用途,但是.)并且通过显式地实现它来阻止任何人使用它。
https://stackoverflow.com/questions/47327044
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