我目前正在为课堂做一个初学者JavaScript程序。
程序应该向用户显示两个输入字段。第一个输入字段将接受一个整数,该整数将确定模具有多少边。第二个输入将接受一个整数,该整数将确定抛出模具的次数。
这些输入必须验证为仅为正数。当输入输入,用户单击输入字段外时,addEventListener('blur')将触发,模具将被“抛出”。这应该显示,例如,You rolled: 6, 2, 3, 5 for a total roll of 16。
建议我们使用一个循环来执行骰子的“滚动”。当模糊事件发生时,应根据需要执行循环多次,并应显示单个滚动加上和。
我的问题是:
我将如何从模具被抛入数组的次数中存储输入值,然后循环该数组以显示每个骰子抛出的随机数以及总抛出数?这将在两个输入字段每次发生模糊事件时发生。
目前,我的程序只显示一个随机数字从模具侧的输入和投掷量的输入。对于此任务,我曾尝试使用for或while循环,但没有成功。这就是我现在所拥有的。
function dieInfo() {
// temporary label to display # of sides
var dieSideNum = document.getElementById('die-side-num');
// convert string input into floating integer,
// if this doesnt create a number use 0 instead
var getDieSide = parseFloat(dieSideQuant.value) || 0;
// temporary label to display throw total
var throwTotal = document.getElementById('throw-total');
//convert string input into floating integer
// if this doesnt create a number use 0 instead
var getThrowTotal = parseFloat(throwQuant.value) || 0;
// if die sides input or throw amount input is <= 0
if (getDieSide <= 0 || getThrowTotal <= 0) {
// display error for improper number of sides for die input
dieSideNum.textContent = "Please enter valid Die sides";
// display error for improper throw amount input
throwTotal.textContent = "Please enter valid throw amount";
} else {
// use random function to store random number from die sides input
throwRand = Math.floor(Math.random() * (1 + (getDieSide) - 1)) + 1;
// test- display random number of sides for die
dieSideNum.textContent = "Number of Sides on Die: " + throwRand;
// test - display throw count
throwTotal.textContent = " You threw " + getThrowTotal + "times";
}
}
// retrieve id for for amount of sides on die
var dieSideQuant = document.getElementById('die-side-quant');
// fire the dieInfo function when the input element loses focus
dieSideQuant.addEventListener('blur', dieInfo);
// retrieve id for throw amount input
var throwQuant = document.getElementById('throw-quant');
// fire the dieInfo function when the input element loses focus
throwQuant.addEventListener('blur', dieInfo);<h1 id="info-die"> How many sides on die? </h1>
<input type="number" min="0" id="die-side-quant" placeholder="# sides on die">
<h3 id="die-side-num"></h3>
<h1 id="info-throw-die"> Throw Amount? </h1>
<input type="number" min="0" id="throw-quant" placeholder="throw amount">
<h3 id="throw-total"></h3>
发布于 2017-10-25 18:56:50
要从模具被抛入数组的次数中存储输入值,请声明一个Array并使用.push方法。
// declare an Array variable
var dieThrows = [];
// use .push to store the value in the Array.
dieThrows.push(throwRand);
// or don't bother with the extra throwRand variable by doing it this way
dieThrows.push(Math.floor(Math.random() * (1 + (getDieSide) - 1)) + 1);若要循环遍历数组,请使用.forEach方法或只对值进行迭代:
// doing it ES5-style:
dieThrows.forEach(function (throwResult, index, array) {
console.log(throwResult); // display the random numbers for each die throw in the dev tools console
});
// doing it ES6-style:
dieThrows.forEach( (throwResult, index, array) => (console.log(throwResult)) );
// doing it old-school:
for (var i = 0; i < dieThrows.length; i += 1) {
console.log(throwResult); // display the random numbers for each die throw in the dev tools console
}要获得抛出的总数,只需访问数组的.length属性(因为要将每个抛出存储在数组中):
var totalThrows = dieThrows.length;发布于 2017-10-25 18:40:16
var numRolls = 6;
var numRollTotal = 0;
for(var i = 0; i < numRolls; i++) //Here happens the for magic.
{
//Write and store
}
//Write again我故意留下了一些空白;)看你的代码,你就足够聪明了。这个不需要数组。
发布于 2017-10-25 18:42:07
你已经正确地识别了子问题!您可以参考以下内容:
window.onload = function() {
document.getElementById('numThrows')
.addEventListener('blur', function() {
var numSides = parseInt(document.getElementById('numSides').value);
var numThrows = parseInt(document.getElementById('numThrows').value);
var randArr = [];
for (var i = 0; i < numThrows; i++)
// On each repetition, store a result into `randArr`
randArr.push(1 + Math.floor(Math.random() * numSides));
// Now display the results
var results = document.getElementById('results');
results.innerHTML = randArr.map(function(randNum, throwNum) {
// Generate HTML markup for each result
return '<div class="result">' +
'Throw #' + (throwNum + 1) + '; ' +
'result: ' + randNum +
'</div>';
}).join('');
});
};<div>Note this example has no validation</div>
<input id="numSides" placeholder="sides" type="text"/>
<input id="numThrows" placeholder="throws" type="text"/>
<div id="results">
</div>
https://stackoverflow.com/questions/46939585
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